Difference between revisions of "Tormentor"

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{{monster
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{{version031}}
|name=tormentor
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''This article is about the monster. For a list of monsters capable of torment, see [[Torment#Sources of Torment (Monsters)|the main page on torment]].''
|glyph={{LightMagenta|2}}
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{{monster info}}
|flags={{Spellcaster flag}}<br>{{Flying flag}}<br>{{Speaks flag}}<br>{{Evil flag}}
 
|resistances={{Poison resistance}}, {{Fire resistance}}, {{Rot resistance}}, {{Negative energy resistance}}, {{Torment resistance}}
 
|vulnerabilities={{Holy vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=415
 
|holiness={{Demonic}}
 
|magic_resistance=56
 
|hp_range=27 - 54
 
|avg_hp=40
 
|armour_class=12
 
|evasion=12
 
|habitat=land
 
|speed=13
 
|size={{Medium}}
 
|item_use={{Open doors}}
 
|attack1=8 ({{Hit type}}: {{Pain flavour}})
 
|attack2=8 ({{Hit type}}: {{Pain flavour}})
 
|attack3=
 
|attack4=
 
|hit_dice=7
 
|base_hp=3
 
|extra_hp=5
 
|fixed_hp=0
 
|intelligence={{High intelligence}}
 
|genus=tormentor
 
|species=tormentor
 
}}
 
{{Flavour|This malign devil is covered in all manner of claws, spines and cruel hooks.}}
 
  
 
==Useful Info==
 
==Useful Info==
'''Tormentors''' are terrible [[tier-2 demon]]s that should not be underestimated. At range, they [[torment]] often, tearing up characters without immunity. Up close they're not nearly so bad; their two pain-branded melee attacks deal an additional 1d7 [[negative energy]] damage with most attacks, but negative energy resistance will help against that. They can be found in [[the Abyss]], [[Pandemonium]], the [[Hell]]s, and some monsters may summon them with the [[Summon Demon]] or [[Summon Greater Demon]] spells.
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'''Tormentors''' are terrible [[tier-2 demon]]s which inflict [[torment]], tearing up characters without immunity or heavy resistance. They can be found in [[the Abyss]], [[Pandemonium]], the [[Hell]]s, and some monsters may summon them with [[Summon Greater Demon]].
  
Spells: [[Pain]] (1d11), [[Symbol of Torment]]
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{{monster spells}}
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*Be very careful around these monsters: they are the fastest normal tormenting monsters, and they only know one other spell. This means they tend to torment you much more than, say, a [[Fiend]] might. By themselves they are generally no particular threat, since they lack the ability to easily finish you off. When around other monsters, they are one of the deadliest threats in the game. Terminate them with extreme prejudice, and do not be afraid to teleport away if you can't get a clear shot at them.
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*Tormentors are fast monsters which can halve your HP every turn. Not a big threat by themselves, but when near other monsters, make sure to finish them quickly.
*As always, [[life protection]] helps take the sting out of Torment significantly (5% reduction per rank). See the [[torment]] page for other means of reducing torment damage.
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*Tormentors can't see [[invisible]]. While being invisible won't stop them from ever casting Symbol of Torment, it greatly reduces the frequency. Note that if the tormentor can see an [[ally]] that's vulnerable to torment, the fact that ''you'' are invisible doesn't do anything.
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*They have moderate [[willpower]], so status [[wand]]s can work well. A [[scroll of fear]] can scare them off with some reliability.
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*If [[summon]]ed by a torment vulnerable monster (e.g. [[deep elf demonologist]]s), they'll be much more hesitant to use Symbol of Torment.
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*As always, [[life protection]] (rN+) helps take the sting out of Torment significantly (5% reduction per rank). See the [[torment]] page for other means of reducing torment damage.
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==History==
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*Prior to [[0.27]], tormentors used to cast the [[Pain]] spell.
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*Prior to [[0.9]], tormentors were [[tier-3 demon]]s.
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*Prior to [[0.6]], tormentors only possessed Symbol of Torment in their emergency slot, meaning they would virtually never use it, [[Zin]]'s Sanctuary ability being one of the few ways to make them do so.
  
 
[[Category:Demon]]
 
[[Category:Demon]]

Latest revision as of 10:45, 28 August 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.

This article is about the monster. For a list of monsters capable of torment, see the main page on torment.

tormentor 2Tormentor.png
HP 25-52
HD 7
XP 348
Speed 13
AC 12
EV 12
Will 60
Attack1 8 (hit: pain)
Attack2 8 (hit: pain)


Resistances rF+
rPois+
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Demonic
Size Medium
Type tormentor, tormentor
Flags
Speaks
A malign devil covered in all manner of claws, spines, and cruel hooks. It is able to inflict torturous agony on those foolish enough to gaze upon it.

“Thou art to me a delicious torment.”
-Ralph Waldo Emerson, _Essays: First Series_, Essay VI: Friendship. 1841.

Useful Info

Tormentors are terrible tier-2 demons which inflict torment, tearing up characters without immunity or heavy resistance. They can be found in the Abyss, Pandemonium, the Hells, and some monsters may summon them with Summon Greater Demon.

Spells

Spell set I
Slot1 Symbol of Torment Magical flag

Tips & Tricks

  • Tormentors are fast monsters which can halve your HP every turn. Not a big threat by themselves, but when near other monsters, make sure to finish them quickly.
  • Tormentors can't see invisible. While being invisible won't stop them from ever casting Symbol of Torment, it greatly reduces the frequency. Note that if the tormentor can see an ally that's vulnerable to torment, the fact that you are invisible doesn't do anything.
  • They have moderate willpower, so status wands can work well. A scroll of fear can scare them off with some reliability.
  • If summoned by a torment vulnerable monster (e.g. deep elf demonologists), they'll be much more hesitant to use Symbol of Torment.
  • As always, life protection (rN+) helps take the sting out of Torment significantly (5% reduction per rank). See the torment page for other means of reducing torment damage.

History

  • Prior to 0.27, tormentors used to cast the Pain spell.
  • Prior to 0.9, tormentors were tier-3 demons.
  • Prior to 0.6, tormentors only possessed Symbol of Torment in their emergency slot, meaning they would virtually never use it, Zin's Sanctuary ability being one of the few ways to make them do so.