Difference between revisions of "Wraith"

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''This page is about the [[Monster]]. For the card, see [[Deck of punishment#Wraith card|Wraith card]]''
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{{version024}}
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''This page is about the [[monster]]. For the card, see [[Wraith card]]''
  
{{monster
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{{monster info}}
|name=wraith
 
|glyph={{White|W}}
 
|flags={{Levitate flag}}<br>{{See invisible flag}}<br>{{Evil flag}}<br>{{Insubstantial flag}}
 
|resistances={{Poison resistance}}, {{Cold resistance}}, {{Rot resistance}}, {{Negative energy resistance}}, {{Torment resistance}}, {{Constriction resistance}}
 
|vulnerabilities={{Holy vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=210
 
|holiness={{Undead}}
 
|magic_resistance=56
 
|hp_range=21 - 45
 
|avg_hp=33
 
|armour_class=10
 
|evasion=10
 
|habitat=land
 
|speed=10
 
|size={{Medium}}
 
|item_use={{Open doors}}
 
|attack1=13 ({{Hit type}}: {{Drain experience flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=6
 
|base_hp=3
 
|extra_hp=5
 
|fixed_hp=0
 
|intelligence={{Normal intelligence}}
 
|genus=wraith
 
|species=wraith
 
}}
 
{{Flavour|This undead spirit appears as a cloud of black mist surrounding an insubstantial skeletal form. Its eyes burn bright with unholy malevolence.}}
 
  
 
==Useful Info==
 
==Useful Info==
'''Wraiths''' are [[evil]], incorporeal [[undead]] monsters. Like most undead they resist poison and cold, and like [[wight]]s they have [[XP]]-[[draining]] attacks. Unlike wights, they do not wield weapons or arrive in packs, making them much less dangerous foes. They can be found in the middle-floors of [[the Dungeon]], as well as in [[the Crypt]].
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'''Wraiths''' are [[evil]], incorporeal [[undead]] monsters. Like most undead they resist [[poison]] and [[cold]], and their melee attacks drain your vigor, inducing the [[slow]] [[status effect]] for several turns. Although potentially dangerous in a crowd, on their own they are fairly nonthreatening. They can be found in the middle-floors of [[the Dungeon]], as well as in [[the Crypt]].
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*You can summon your own wraiths with the [[Haunt]] spell.
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*You can summon your own wraiths with the [[Haunt]] spell, and [[Yredelemnul]] will occasionally gift them.
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*If you find a pack of wraiths, it might be a sign that [[Josephine]] is nearby.
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*Like all undead, they are not affected by forms of fear.
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==History==
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*Prior to [[0.18]], their melee attacks could slow only targets without [[negative energy resistance]].
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*Prior to [[0.13]], wraiths would drain your [[experience]] with their melee attacks. This change accompanied the 0.13 overhaul to [[draining]] effects.

Latest revision as of 08:06, 1 August 2020

Version 0.24: This article may not be up to date for the latest stable release of Crawl.

This page is about the monster. For the card, see Wraith card

wraith WWraith.png
HP 21-44
HD 6
XP 210
Speed 10
AC 10
EV 10
Will 60
Attack1 15 (hit: drain speed)


Resistances rC+
rPois+++
rDrown
rMiasma
rN+++
rTorm
rSticky
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Undead
Size Medium
Type wraith, wraith
Flags Evil
See invisible
Flying
Unbreathing
Insubstantial
This undead spirit appears as a cloud of black mist surrounding an insubstantial skeletal form. Its eyes burn bright with unholy malevolence and hunger for life essence, on which it feeds.

“God, though this life is but a wraith,
Although we know not what we use,
Although we grope with little faith,
Give me the heart to fight—and lose.”
-Louis Untermeyer, “Prayer”. 1919.

Useful Info

Wraiths are evil, incorporeal undead monsters. Like most undead they resist poison and cold, and their melee attacks drain your vigor, inducing the slow status effect for several turns. Although potentially dangerous in a crowd, on their own they are fairly nonthreatening. They can be found in the middle-floors of the Dungeon, as well as in the Crypt.

Tips & Tricks

  • You can summon your own wraiths with the Haunt spell, and Yredelemnul will occasionally gift them.
  • If you find a pack of wraiths, it might be a sign that Josephine is nearby.
  • Like all undead, they are not affected by forms of fear.

History