Difference between revisions of "Draconian breath attacks"

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When [[draconian]]s reach level 7, they receive a colour and an associated '''draconian breath attack'''. Each colour receives its own unique attack, except for grey draconians (they stop breathing entirely and become immune to certain effects as a result). While these attacks are fairly powerful, they all come with a significant [[hunger]] cost and inflict the [[breath]] status effect, preventing you from using them repeatedly in combat.
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When a [[Draconian]] reaches level 7, they receive a colour. Every colour gets an associated '''draconian breath attack'''. Draconians initially have 2 charges of their breath attack, recharging with XP to a maximum of 3 charges. Draconians are immune to their own breath attacks.
  
==Breathe Fire==
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While in [[Dragon Form]], Draconians keep their breath instead of getting Breathe Fire.
[[File:Breathe Fire.png]]
 
{{flavour|Breathe a blast of fire at a targeted monster, possibly leaving fire clouds in its wake.}}
 
Red draconians receive '''Breathe Fire''', which allows you to bellow forth a bolt of flame which leaves a [[cloud]] of fire at its destination. This can be used to place a single cloud of fire at a desired location (by aiming at a floor tile with ['''.''']). You can deal heavy damage over several turns if you engage the target in melee or otherwise force it to remain in the flames.
 
  
==Breathe Frost==
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==Combustion Breath==
[[File:Breathe Frost.png]]
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{{flavour|Breathes a blast of volatile embers that explode violently around each creature they touch. It is harmless to its user.}}
{{flavour|Breathe a blast of frost at a targeted monster.}}
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[[File:Breathe Fire.png]] Red Draconians receive '''Combustion Breath''', which fires a bolt of flame, creating a 3x3 explosion around each creature hit.
White draconians receive '''Breathe Frost''', which allows you to bellow forth a bolt of frost which ignores [[AC]] and knocks back flying creatures.
 
  
==Breathe Mephitic==
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==Glacial Breath==
[[File:Breathe Mephitic.png]]
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{{flavour|Exhales a powerful wave of frost which encases anything it kills in a solid block of durable ice.}}
{{flavour|Breathe a blast of noxious fumes at a targeted monster.}}
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[[File:Breathe Frost.png]] White Draconians receive '''Glacial Breath''', which allows you to bellow forth a bolt of frost which turns each creature it kills into a block of ice.
Green draconians receive '''Breathe Mephitic''', which allows you to cough up a noxious trail of [[Mephitic Cloud]]s, confusing the target and doing very minor [[poison]] damage. You can then use this opportunity to [[stab]] your disabled opponent or to simply run away. Although very useful against living natural opponents, this breath weapon is useless against plants, most demons, the undead, and the non-living.
 
  
==Spit Acid==
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==Noxious Breath==
[[File:Spit Acid.png]]
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{{flavour|Breathes a line of noxious vapour which can confuse anything standing in it which does not resist poison. At higher levels, the clouds can cover a larger area and last longer.}}
{{flavour|Spit acid at a targeted monster.}}
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[[File:Breathe Mephitic.png]] Green Draconians receive '''Noxious Breath''', which spews noxious fume [[cloud]]s. These clouds, like [[Mephitic Cloud]], may confuse creatures that lack [[poison resistance]].
Yellow draconians receive '''Spit Acid''', which allows you to spit a corrosive glob at an enemy, [[corroding]] their armour and inflicting [[bleeding]]. Unlike the other breath attacks, this can only affect a single enemy. Its advantage lies in the fact that hardly any opponents resist acid damage, and bleeding is an excellent way to soften up dangerous natural and demonic opponents at the start of a fight.
 
  
==Breathe Lightning==
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==Caustic Breath==
[[File:Breathe Lightning.png]]
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{{flavour|Breathes a spray of concentrated acid which leaves corrosive clouds on any unoccupied tiles it passes over and corrodes whatever it hits.}}
{{flavour|Release a great discharge of electricity causing an uncontrollable lightning storm.}}
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[[File:Spit Acid.png]] Yellow Draconians receive '''Caustic Breath''', which spits a penetrating acid bolt, inflicting the [[Corrosion]] status (-8 AC temporarily) on any creature it hits. It also leaves an acidic fog [[cloud]] on any unoccupied tile it passes over.
Black draconians receive '''Breathe Lightning''', which allows you to generate [[electricity|electrical]] explosions around you while firing [[Lightning Bolt]]s and [[Shock]]s in random directions, much like use of a [[disc of storms]]. This is an extremely powerful attack, but it's impossible to aim and is somewhat dangerous to the user.
 
  
==Breathe Steam==
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==Galvanic Breath==
[[File:Breathe Steam.png]]
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{{flavour|Exhales a charged burst of electricity that will arc through a target and every other creature that is connected to it.}}
{{flavour|Breathe a jet of steam at a targeted monster.}}
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[[File:Breathe Lightning.png]] Black Draconians receive '''Galvanic Breath''', which deals electricity damage to the target and any creature connected to it, similar to [[Arcjolt]].
Pale draconians receive '''Breathe Steam''', which allows you to issue forth a bank of scalding steam that deals weak damage while also blocking [[line of sight]]. Although unimpressive for offensive uses, it is exceptionally good at forcing dangerous ranged opponents to engage you in melee or simply to escape pursuing distant foes.
 
  
==Breathe Energy==
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==Steam Breath==
[[File:Breathe Energy.png]]
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{{flavour|Breathes a powerful blast of steam, scalding a target and leaving sight-obscuring steam clouds in its wake.}}
{{flavour|Breathe a blast of power at a targeted monster, possibly removing some of its enchantments.}}
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[[File:Breathe Steam.png]] Pale Draconians receive '''Steam Breath''', which creates a bank of [[steam]] clouds. Steam can be used to block [[line of sight]], and will deal damage to non-fire resistant enemies.
Purple draconians receive '''Breathe Energy''', which allows you to launch a bolt of irresistible power at a line of enemies, reducing the duration of any magical effects currently on them. This is a modestly powerful attack, but it can be a life saver when you manage to dismiss an opponent's [[Might]] or [[Haste]] prematurely.
 
  
==Breathe Sticky Flame==
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==Nullifying Breath==
[[File:Breathe Sticky Flame.png]]
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{{flavour|Breathes a large blast of pure antimagic that dispels magical effects from every creature it hits and also significantly interferes with their ability to cast spells for a while. It is harmless to its user.}}
{{flavour|Breathe a blast of sticky flame at a targeted monster. As the name suggests, sticky flame will stick around, so the monster may be covered in flames for several rounds until they eventually go out. It may splash on impact.}}
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[[File:Breathe Energy.png]] Purple Draconians receive '''Nullifying Breath''', which fires a projectile with a 5x5 explosion that removes any [[dispel]]lable statuses on any creature it hits. It also applies the [[antimagic]] status.
Mottled draconians receive '''Breathe Sticky Flame''', which allows you to splatter an adjacent target with deadly [[Sticky Flame]]. Although it only functions in melee range, this is an extremely effective attack, allowing you to take down powerful opponents in relative safetly so long as the target lacks [[fire]] resistance and you have room to retreat. Unlike the spell, this attack may splash onto targets adjacent to the monster you selected, possibly affecting multiple targets in a single use.
 
  
==Breathe Poison==
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==Mud Breath==
[[File:Breathe Poison.png]]
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{{flavour|Spits an enormous ball of mud that knocks back whatever it hits and drenches the surrounding area in a mud slick which impedes enemy movement and causes them to sometimes fumble their attacks.}}
{{flavour|Breathe a blast of poison gas at a targeted monster.}}
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[[File:Breathe Mud.png]] Grey Draconians receive '''Mud Breath''', which fires a projectile of mud that knocks the target back and leaves puddles of temporary mud around its destination. Mud has the same penalties as [[shallow water]].
Although no characters acquire this naturally, a [[naga]] with the '''[[Good mutations#Breathe Poison|Breathe Poison]]''' [[mutation]] can launch large [[cloud]]s of [[poison]]ous gas. This will inflict heavy [[poison]] damage each turn, making it excellent for taking out natural foes but almost useless against plants, the undead, demons, and the non-living.
 
  
 
==Monster Version==
 
==Monster Version==
[[List of dragons|Monstrous dragons]] and [[list of draconians|draconians]] are capable of identical breath attacks which are also determined by their associated element, though there are some exceptions:
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[[List of dragons|Monstrous dragons]] and [[list of draconians|draconians]] are capable of their own breath attacks which are also determined by their associated element:
*Monstrous green draconians and [[swamp dragon]]s have Breathe Poison instead of Breathe Mephitic.
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*Monstrous red Draconians and [[fire dragon]]s have [[Fire Breath]].
*Monstrous black draconians and [[storm dragon]]s breathe regular [[Lightning Bolt]]s in place of the uncontrollable havoc player black draconians create.
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*Monstrous white Draconians and [[ice dragon]]s have [[Cold Breath]].
*Monstrous mottled draconians and [[mottled dragon]]s have ranged [[Sticky Flame]] breath.
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*Monstrous yellow Draconians and [[acid dragon]]s have [[Spit Acid]].
*[[Player ghost]] draconians will always have a [[draining]] breath attack, regardless of the character's initial color.
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*Monstrous green Draconians and [[swamp dragon]]s breathe [[Poisonous Cloud]]s.
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*Monstrous black Draconians and [[storm dragon]]s breathe [[Lightning Bolt]]s.
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*Monstrous purple Draconians and [[quicksilver dragon]]s breathe [[Quicksilver Bolt]]s.
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*[[Steam dragon]]s breathe [[Steam Ball]]s.
 
*The [[unique]] draconian [[Tiamat]] can breathe whichever breath attack matches her current color.
 
*The [[unique]] draconian [[Tiamat]] can breathe whichever breath attack matches her current color.
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==History==
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*In [[0.32]], Draconian breath attacks were reworked. Prior to this version:
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**Breath attacks had a cooldown of <code>1 + 1d10 + 1d(30 - [[XL]])</code> turns instead of an XP based recharge system.
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**Red Draconians had Breathe Fire, which fired a bolt of flame, and left a flame [[cloud]].
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**White Draconians had Breathe Frost, which fired a bolt of frost which ignored [[AC]] and knocked back creatures.
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**Green Draconians had Breathe Noxious Fumes, which spewed noxious fume [[cloud]]s that could [[confuse]] creatures without [[poison resistance]].
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**Yellow Draconians had Breathe Acid, which spit a corrosive glob at an enemy, inflicting the [[Corrosion]] status (-8 AC temporarily). This was single target but could splash onto enemies adjacent to the target.
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**Black Draconians had Breathe Lightning, which blasted uncontrollable lightning around them.
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**Pale Draconians had Breathe Steam, which created a bank of [[steam]] clouds.
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**Purple Draconians had Breathe Dispelling Energy, which fired a bolt of [[dispel]]ling energy that ignored AC.
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**Grey Draconians did not have a breath attack.
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*Prior to [[0.31]], purple Draconians could use quicksilver breath on themselves to dispel status effects.
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*Prior to [[0.30]], pale Draconian's steam breath had a cooldown twice as short.
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*Prior to [[0.27]], white Draconian's breath could only knock back [[flying]] opponents.
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*Prior to [[0.20]], there were mottled Draconians, who had a breath that splashed [[Sticky Flame]]. It could only be used on adjacent enemies, but it could splash onto other monsters around it. Also, yellow Draconians did not have the splash effect, and Draconian [[player ghost]]s could breath bolts of [[negative energy]].
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*Prior to [[0.17]], Spit Acid could cause [[bleeding]].
  
 
[[Category:Abilities]]
 
[[Category:Abilities]]

Latest revision as of 21:54, 3 October 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

When a Draconian reaches level 7, they receive a colour. Every colour gets an associated draconian breath attack. Draconians initially have 2 charges of their breath attack, recharging with XP to a maximum of 3 charges. Draconians are immune to their own breath attacks.

While in Dragon Form, Draconians keep their breath instead of getting Breathe Fire.

Combustion Breath

Breathes a blast of volatile embers that explode violently around each creature they touch. It is harmless to its user.

Breathe Fire.png Red Draconians receive Combustion Breath, which fires a bolt of flame, creating a 3x3 explosion around each creature hit.

Glacial Breath

Exhales a powerful wave of frost which encases anything it kills in a solid block of durable ice.

Breathe Frost.png White Draconians receive Glacial Breath, which allows you to bellow forth a bolt of frost which turns each creature it kills into a block of ice.

Noxious Breath

Breathes a line of noxious vapour which can confuse anything standing in it which does not resist poison. At higher levels, the clouds can cover a larger area and last longer.

Breathe Mephitic.png Green Draconians receive Noxious Breath, which spews noxious fume clouds. These clouds, like Mephitic Cloud, may confuse creatures that lack poison resistance.

Caustic Breath

Breathes a spray of concentrated acid which leaves corrosive clouds on any unoccupied tiles it passes over and corrodes whatever it hits.

Spit Acid.png Yellow Draconians receive Caustic Breath, which spits a penetrating acid bolt, inflicting the Corrosion status (-8 AC temporarily) on any creature it hits. It also leaves an acidic fog cloud on any unoccupied tile it passes over.

Galvanic Breath

Exhales a charged burst of electricity that will arc through a target and every other creature that is connected to it.

Breathe Lightning.png Black Draconians receive Galvanic Breath, which deals electricity damage to the target and any creature connected to it, similar to Arcjolt.

Steam Breath

Breathes a powerful blast of steam, scalding a target and leaving sight-obscuring steam clouds in its wake.

Breathe Steam.png Pale Draconians receive Steam Breath, which creates a bank of steam clouds. Steam can be used to block line of sight, and will deal damage to non-fire resistant enemies.

Nullifying Breath

Breathes a large blast of pure antimagic that dispels magical effects from every creature it hits and also significantly interferes with their ability to cast spells for a while. It is harmless to its user.

Breathe Energy.png Purple Draconians receive Nullifying Breath, which fires a projectile with a 5x5 explosion that removes any dispellable statuses on any creature it hits. It also applies the antimagic status.

Mud Breath

Spits an enormous ball of mud that knocks back whatever it hits and drenches the surrounding area in a mud slick which impedes enemy movement and causes them to sometimes fumble their attacks.

Breathe Mud.png Grey Draconians receive Mud Breath, which fires a projectile of mud that knocks the target back and leaves puddles of temporary mud around its destination. Mud has the same penalties as shallow water.

Monster Version

Monstrous dragons and draconians are capable of their own breath attacks which are also determined by their associated element:

History

  • In 0.32, Draconian breath attacks were reworked. Prior to this version:
    • Breath attacks had a cooldown of 1 + 1d10 + 1d(30 - XL) turns instead of an XP based recharge system.
    • Red Draconians had Breathe Fire, which fired a bolt of flame, and left a flame cloud.
    • White Draconians had Breathe Frost, which fired a bolt of frost which ignored AC and knocked back creatures.
    • Green Draconians had Breathe Noxious Fumes, which spewed noxious fume clouds that could confuse creatures without poison resistance.
    • Yellow Draconians had Breathe Acid, which spit a corrosive glob at an enemy, inflicting the Corrosion status (-8 AC temporarily). This was single target but could splash onto enemies adjacent to the target.
    • Black Draconians had Breathe Lightning, which blasted uncontrollable lightning around them.
    • Pale Draconians had Breathe Steam, which created a bank of steam clouds.
    • Purple Draconians had Breathe Dispelling Energy, which fired a bolt of dispelling energy that ignored AC.
    • Grey Draconians did not have a breath attack.
  • Prior to 0.31, purple Draconians could use quicksilver breath on themselves to dispel status effects.
  • Prior to 0.30, pale Draconian's steam breath had a cooldown twice as short.
  • Prior to 0.27, white Draconian's breath could only knock back flying opponents.
  • Prior to 0.20, there were mottled Draconians, who had a breath that splashed Sticky Flame. It could only be used on adjacent enemies, but it could splash onto other monsters around it. Also, yellow Draconians did not have the splash effect, and Draconian player ghosts could breath bolts of negative energy.
  • Prior to 0.17, Spit Acid could cause bleeding.