Difference between revisions of "War gargoyle"
(removed common flavor) |
Patrick2011b (talk | contribs) m |
||
(15 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{version032}} |
− | + | {{list of|constructs}} | |
− | + | {{monster info}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Useful Info== | ==Useful Info== | ||
− | '''War gargoyles''' are significantly deadlier than any of their [[List of constructs#Gargoyles|gargoyle]] brethren | + | '''War gargoyles''' are significantly deadlier than any of their [[List of constructs#Gargoyles|gargoyle]] brethren, capable of blasting you with deadly shrapnel. They can be occasionally found in [[the Vaults]] (often with [[peacekeeper]]s), and sometimes found in [[the Iron City of Dis]] and near its [[Vestibule of Hell|entrance]]. |
− | + | {{monster spells}} | |
− | |||
− | {{ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
− | |||
− | |||
==Tips & Tricks== | ==Tips & Tricks== | ||
− | + | *Metal Sprinters deals high damage, enough to two-shot many characters entering the Vaults, though it is thrice reduced by [[AC]], and it is subject to a [[Breath]] cooldown. | |
+ | *War gargoyles can be dangerous alone, but they usually spawn with [[peacekeeper]]s (applies [[might]]) and [[crystal guardian]]s (another high damage, high AC enemy that can [[vitrify]] you). | ||
+ | *They are weak to [[Lee's Rapid Deconstruction]]. | ||
==History== | ==History== | ||
− | War gargoyles | + | *War gargoyles were added in [[0.14]]. |
− | |||
− |
Latest revision as of 18:21, 27 October 2024
For a list of all constructs, see list of constructs.
war gargoyle 9 | |
---|---|
HP | 34-70 |
HD | 13 |
XP | 1452 |
Speed | 14 |
AC | 22 |
EV | 4 |
Will | 100 |
Attack1 | 30 (hit: plain)
|
Resistances | rF+ rC+ rElec rPois+++ rDrown rMiasma rN+++ rTorm rPetrify |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Starting equipment Open doors |
Holiness | Non-living |
Size | Medium |
Type | gargoyle, war gargoyle |
Flags | Fighter See invisible Flying Unbreathing Artificial |
A rare type of gargoyle, constructed from a solid steel statue and imbued with vicious strength, speed, and weaponized breath.
“Their innumerable sculptures of demons and dragons assumed a lugubrious aspect. The restless light of the flame made them move to the eye. There were griffins which had the air of laughing, gargoyles which one fancied one heard yelping, salamanders which puffed at the fire, tarasques which sneezed in the smoke. And among the monsters thus roused from their sleep of stone by this flame, by this noise, there was one who walked about, and who was seen, from time to time, to pass across the glowing face of the pile, like a bat in front of a candle.” |
Contents
Useful Info
War gargoyles are significantly deadlier than any of their gargoyle brethren, capable of blasting you with deadly shrapnel. They can be occasionally found in the Vaults (often with peacekeepers), and sometimes found in the Iron City of Dis and near its entrance.
Spells
Spell set I | ||
---|---|---|
Slot1 | Metal Splinters (3d27) | Natural flag, Breath flag, Noisy flag |
Tips & Tricks
- Metal Sprinters deals high damage, enough to two-shot many characters entering the Vaults, though it is thrice reduced by AC, and it is subject to a Breath cooldown.
- War gargoyles can be dangerous alone, but they usually spawn with peacekeepers (applies might) and crystal guardians (another high damage, high AC enemy that can vitrify you).
- They are weak to Lee's Rapid Deconstruction.
History
- War gargoyles were added in 0.14.
- 0.32 articles
- Hit type
- Plain flavour
- Fire resistance
- Cold resistance
- Electricity resistance
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Petrify resistance
- Human intelligence
- Starting equipment
- Open doors
- Nonliving holiness
- Asphyxiation resistance
- Medium monsters
- Fighter
- See invisible
- Flying
- Unbreathing monsters
- Artificial
- Monsters
- Spellcaster