Difference between revisions of "Sun demon"
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==Useful Info== | ==Useful Info== | ||
| − | '''Sun demons''' are [[fire]]-themed [[tier-3 demon]]s. They are fast | + | '''Sun demons''' are [[fire]]-themed [[tier-3 demon]]s. They are fast monsters with fiery melee attacks (+10-19 fire damage). They can be found in [[the Abyss]], [[Pandemonium]], created by [[Summon Demon]], or found in various demon-based [[vault]]s. |
==Tips & Tricks== | ==Tips & Tricks== | ||
| − | *They | + | *Sun demons are a fairly strong monster, at least in places where [[kobold demonologist]]s and [[orc sorcerer]]s are relevant threats. They hit moderately hard in melee, especially without rF+, and they are fast, making escape more difficult. |
| − | * | + | *They are vulnerable to cold. With a few points in Evocations, a [[wand of iceblast]] can do the trick. |
| + | |||
| + | ==History== | ||
| + | *Prior to [[0.28]], sun demons could [[see invisible]] and were [[:Category:Water_vulnerability|vulnerable to water]]. | ||
[[Category:Demon]] | [[Category:Demon]] | ||
Latest revision as of 23:14, 31 May 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
| sun demon 3 | |
|---|---|
| HP | 36-74 |
| HD | 10 |
| XP | 807 |
| Speed | 12 |
| AC | 10 |
| EV | 12 |
| Will | 80 |
| Attack1 | 30 (hit: fire)
|
| Resistances | rF+++ rElec rPois+ rMiasma rN+++ rTorm |
| Vulnerabilities | Cold Holy |
| Habitat | Land |
| Intelligence | Human |
| Uses | Open doors |
| Holiness | Demonic |
| Size | Medium |
| Type | sun demon, sun demon |
| Flags | Flying |
| A demonic figure shining with the heat and fury of a fallen star.
“Behold him setting in his western skies, |
Useful Info
Sun demons are fire-themed tier-3 demons. They are fast monsters with fiery melee attacks (+10-19 fire damage). They can be found in the Abyss, Pandemonium, created by Summon Demon, or found in various demon-based vaults.
Tips & Tricks
- Sun demons are a fairly strong monster, at least in places where kobold demonologists and orc sorcerers are relevant threats. They hit moderately hard in melee, especially without rF+, and they are fast, making escape more difficult.
- They are vulnerable to cold. With a few points in Evocations, a wand of iceblast can do the trick.
History
- Prior to 0.28, sun demons could see invisible and were vulnerable to water.