Difference between revisions of "Ring of protection"

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{{flavour|A ring that protects its wearer from harm.}}
  
A '''±X ring of protection''' affects the [[AC]] of the wearer by X (ranges from -6 to 6). If X is negative, the [[ring]] is normally [[cursed]]. Even if you've identified rings of protection in general, you won't know the specific amount of protection a given ring offers until after you've put it on.
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A '''+4 ring of protection''' boosts the [[AC]] of the wearer.  
  
 
==Desirability==
 
==Desirability==
Depends on the strength of the ring. All characters are going to want more AC, but sacrificing a ring slot for it may or may not be a good idea. A +1 ring is something you'll likely only use until a decent alternative comes around, but a +4-6 ring may be worth wearing through to the end of the game.
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All characters benefit from more AC, but using a ring slot for it may or may not be a good idea. Unlike [[amulet]]s, though, you can quickly swap between rings.
  
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Rings of protection are relatively stronger on characters with low AC. Since damage cannot be reduced below 0, going from 5 -> 9 AC is somewhat larger improvement than 25 -> 29 AC. In particular, characters that cannot wear some or all types of armour ([[Spriggan]]s, [[Oni]], [[Troll]]s, [[Octopode]]s, [[Felid]]s) will appreciate having a ring of protection.
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A [[ring of evasion]] offers a stronger average boost to defense, but is less reliable. A [[ring of dexterity]] provides even more EV to characters with high [[Dodging]] skill. Finally, if you are fighting against a specific enemy, you might want a resistance ring instead.
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==History==
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*Prior to [[0.27]], you could find rings of protection with a -4 enchantment; such rings were always [[curse]]d.
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*Prior to [[0.25]] enchantments were random values between 1 and 6 (positive and negative).
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{{jewellery}}

Latest revision as of 14:30, 7 November 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Type Jewellery
Name Ring of protection
Icon Ring of protection.png
A ring that protects its wearer from harm.

A +4 ring of protection boosts the AC of the wearer.

Desirability

All characters benefit from more AC, but using a ring slot for it may or may not be a good idea. Unlike amulets, though, you can quickly swap between rings.

Rings of protection are relatively stronger on characters with low AC. Since damage cannot be reduced below 0, going from 5 -> 9 AC is somewhat larger improvement than 25 -> 29 AC. In particular, characters that cannot wear some or all types of armour (Spriggans, Oni, Trolls, Octopodes, Felids) will appreciate having a ring of protection.

A ring of evasion offers a stronger average boost to defense, but is less reliable. A ring of dexterity provides even more EV to characters with high Dodging skill. Finally, if you are fighting against a specific enemy, you might want a resistance ring instead.

History

  • Prior to 0.27, you could find rings of protection with a -4 enchantment; such rings were always cursed.
  • Prior to 0.25 enchantments were random values between 1 and 6 (positive and negative).
Jewellery
Amulets AcrobatFaithGuardian spiritMagic regenerationReflectionRegeneration
Rings DexterityEvasionFireFlightIceIntelligenceMagical power
Poison resistancePositive energyProtectionProtection from coldProtection from fireResist corrosionSee invisibleSlayingStrengthWillpowerWizardry