Difference between revisions of "Haste"

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(It's not obsolete so long as monsters can cast it)
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{{flavour|Speeds the actions of a creature.}}
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'''Haste''' is a status and a monster-only spell that increases the speed of all actions.
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==Effect==
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[[Status effect#Haste|Hasted]] entities have their actions take 2/3rds as long. This makes players and monsters alike significantly more dangerous, as acting more often makes them more effective at virtually everything they do.
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Other than the spell, players and monsters can get this status via a [[potion of haste]] or as a result of going [[berserk]].
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[[Cheibriados]] hates the haste effect; unintentional hastes will be blocked, intentional hastes will result in [[penance]].
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==Monster Spell==
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The Haste spell gives the hasted status to its user.
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{{monsters with spell}}
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A separate spell ([[Haste Other]]) allows monsters to give the haste status to other creatures. However, fairly few monsters possess it, and no monsters have both spells at once. The separation between the two monster spells and the resultant inability of [[dread lich]]es and [[deep elf sorcerer]]s to haste their summons is more of an artifact of the way monster spellcasting is implemented than a mercy on the part of the developers.
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==History==
 
{{Spell
 
{{Spell
 
|name=Haste
 
|name=Haste
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|school2=
 
|school2=
 
|school3=
 
|school3=
|sources=<div>
 
*[[Book of Enchantments]]
 
</div>
 
 
|castingnoise=5
 
|castingnoise=5
 
|spellnoise=0
 
|spellnoise=0
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|sources=[[Book of Enchantments]]
 
}}
 
}}
 
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*Prior to [[0.20]], haste would cause [[magic contamination]] and [[hunger]] over time. The [[wand of hasting]] existed as another plentiful means of haste.
{{Flavour|This spell speeds the actions of a creature. Hasting yourself will increase your magical contamination.}}
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*Prior to [[0.19]], Haste was a level 6 [[Charms]] spell available to players; the player version allowed you to target either yourself or another creature, though players had to watch out for [[magic contamination]].
 
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*Prior to [[0.8]], Haste made all actions twice as fast.
[[Haste]] was a level 6 [[Charms]] spell which gave you or a targeted creature the Haste condition, causing them to perform all actions 50% faster (2/3 normal time), with duration increasing with [[spell power]]. It has since been removed from the spells players have access to, but [[potion of haste|potions of haste]] produce a similar effect.
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*In very early versions of Crawl it was a level 8 spell: magic contamination did not yet exist, meaning that this spell could be spammed with no downsides other than food costs, so it merited being a higher level.
 
 
Casting the spell gave you a single point of [[magic contamination]], and more would accumulate as you remain hasted. Casting the spell again to extend a haste added +2 contamination per casting. For reference, magical contamination becomes a point of concern at 5.
 
 
 
Note the difference between this spell and [[Swiftness]], the level 2 [[Charms]]/[[Air Magic]] spell which only affects movement speed and slows you when it expires. Note also that Haste and Swiftness stack.
 
 
 
==Monster spell==
 
{{flavour|Speeds the actions of a creature.}}
 
This spell functions identically for monsters, with one important exception: monsters cannot target their allies with Haste, though a separate spell ([[Haste Other]]) allows them to do so. However, fairly few monsters possess it, and even fewer possess both it and Haste, some [[ogre mage|ogre magi]] being among the only examples.
 
 
 
The separation between the two monster spells and the resultant inability of [[ancient lich]]es and [[deep elf sorcerer]]s to haste their summons is more of an artifact of the way monster spellcasting is implemented than a mercy on the part of the developers.
 
 
 
{{monsters with spell}}
 
 
 
==History==
 
Haste was removed as a player spell in [[0.19]].
 
 
 
Prior to [[0.8]], Haste made all actions 100% faster.
 
 
 
In very early versions of Crawl it was a level 8 spell: magic contamination did not yet exist, meaning that this spell could be spammed with no downsides other than food costs, so it merited being a higher level.
 
  
 
[[Category:Status effects]]
 
[[Category:Status effects]]
 
[[Category:Movement]]
 
[[Category:Movement]]
[[Category:Obsolete spells]]
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[[Category:Monster spells]]

Latest revision as of 21:26, 26 July 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Speeds the actions of a creature.

Haste is a status and a monster-only spell that increases the speed of all actions.

Effect

Hasted entities have their actions take 2/3rds as long. This makes players and monsters alike significantly more dangerous, as acting more often makes them more effective at virtually everything they do.

Other than the spell, players and monsters can get this status via a potion of haste or as a result of going berserk.

Cheibriados hates the haste effect; unintentional hastes will be blocked, intentional hastes will result in penance.

Monster Spell

The Haste spell gives the hasted status to its user.

The following enemies cast Haste:

The following enemies may be able to cast Haste, depending on their spell set:

A separate spell (Haste Other) allows monsters to give the haste status to other creatures. However, fairly few monsters possess it, and no monsters have both spells at once. The separation between the two monster spells and the resultant inability of dread liches and deep elf sorcerers to haste their summons is more of an artifact of the way monster spellcasting is implemented than a mercy on the part of the developers.

History

Haste.png Haste
Level 6
School1 Charms
Source(s) Book of Enchantments
Casting noise 5
Spell noise 0
  • Prior to 0.20, haste would cause magic contamination and hunger over time. The wand of hasting existed as another plentiful means of haste.
  • Prior to 0.19, Haste was a level 6 Charms spell available to players; the player version allowed you to target either yourself or another creature, though players had to watch out for magic contamination.
  • Prior to 0.8, Haste made all actions twice as fast.
  • In very early versions of Crawl it was a level 8 spell: magic contamination did not yet exist, meaning that this spell could be spammed with no downsides other than food costs, so it merited being a higher level.