Difference between revisions of "Arachne"
Patrick2011b (talk | contribs) m (update CBA per commit cffdeba) |
|||
(9 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{version031}} |
{{list of | arthropods}} | {{list of | arthropods}} | ||
{{monster info}} | {{monster info}} | ||
==Useful Info== | ==Useful Info== | ||
− | '''Arachne the Weaver''' is a [[unique]] half-spider caster who wields a [[staff of | + | '''Arachne the Weaver''' is a [[unique]] half-spider caster who wields a [[staff of alchemy]], with a small chance of upgrading to the [[staff of Olgreb]]. She blinks around her [[web]]bed domain in combat, and likes to ensnare you in her own webs while she and her [[spider]] allies heavily [[poison]] you. |
==Location== | ==Location== | ||
Line 12: | Line 12: | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
− | *Her Conjurations can deal absurd amounts of damage, and her constant webbing will reduce your [[ev]]asion to next to nothing. Bring poison resistance to make her significantly less deadly, and a source of [[Repel Missiles]] can keep you from being disabled for half the fight. | + | *Her Conjurations can deal absurd amounts of damage, and her constant webbing will reduce your [[ev]]asion to next to nothing. Bring poison resistance to make her significantly less deadly, and a source of [[Repel Missiles#Player sources|RMsl]] can keep you from being disabled for half the fight. |
*The combination of ranged webbing and constant blinking makes her harder to pin down in melee than practically anything else you'll encounter. Melee brutes should try to engage her quickly while heavily buffed, be prepared to teleport away if things start going wrong, and may want to consider avoiding her until they have a powerful ranged attack option to finish her off with. | *The combination of ranged webbing and constant blinking makes her harder to pin down in melee than practically anything else you'll encounter. Melee brutes should try to engage her quickly while heavily buffed, be prepared to teleport away if things start going wrong, and may want to consider avoiding her until they have a powerful ranged attack option to finish her off with. | ||
+ | *If you brought a [[wand of paralysis]], you can pin Arachne down long enough to kill her. A [[scroll of vulnerability]] will help guarantee success, but is probably unnecessary if you have at least some skill in Evocations; Arachne's willpower isn't insurmountable. Other enchantments such as [[Confusing Touch]] or [[Petrify]] can work equally well. | ||
*Unlike most monsters found in the [[Spider's Nest]], Arachne has [[poison resistance]] thanks to her staff. | *Unlike most monsters found in the [[Spider's Nest]], Arachne has [[poison resistance]] thanks to her staff. | ||
Line 20: | Line 21: | ||
==History== | ==History== | ||
− | Arachne was added in [[0.11]]. | + | {{CBA|0.32|Arachne will no longer spawn in the [[Spider's Nest]]. Instead, she'll spawn in Vaults:1-4, Elf, and Depths:1, but only in the games without the Spider's Nest branch. Also, she'll get better defenses and become stronger: 3 AC/10 EV -> 9 AC/12 EV, 17 HD -> 23 HD; she'll cast her spells more often. Her [[Ensnare]] will be replaced with [[Greater Ensnare]], and [[Blink]] will be replaced with [[Blink Range]].}} |
+ | *Arachne gained access to the staff of Olgreb as of [[0.14]]. | ||
+ | *Arachne was added in [[0.11]]. | ||
[[Category:Arachnid]] | [[Category:Arachnid]] |
Latest revision as of 06:23, 1 July 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
For a list of all arthropods, see list of arthropods.
Arachne H | |
---|---|
HP | 134-272 |
HD | 17 |
XP | 3608 |
Speed | 15 |
AC | 3 |
EV | 10 |
Will | 60 |
Attack1 | 30 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Large |
Type | spider, Arachne |
Flags | See invisible Web immune Speaks Warm-blooded Unique Female |
Once a talented human weaver, Arachne was cursed by being transformed into her present form: half-human, half-spider. Her sympathies now lie with the inhuman residents of her new home, and she's eager to dispose of any who would threaten them. |
Useful Info
Arachne the Weaver is a unique half-spider caster who wields a staff of alchemy, with a small chance of upgrading to the staff of Olgreb. She blinks around her webbed domain in combat, and likes to ensnare you in her own webs while she and her spider allies heavily poison you.
Location
- Spider's Nest:2-4
Spells
Spell set I | ||
---|---|---|
Slot1 | Ensnare | Wizard flag |
Slot2 | Poison Arrow (3d24) | Wizard flag |
Slot3 | Venom Bolt (3d21) | Wizard flag |
Slot4 | Blink | Wizard flag |
Tips & Tricks
- Her Conjurations can deal absurd amounts of damage, and her constant webbing will reduce your evasion to next to nothing. Bring poison resistance to make her significantly less deadly, and a source of RMsl can keep you from being disabled for half the fight.
- The combination of ranged webbing and constant blinking makes her harder to pin down in melee than practically anything else you'll encounter. Melee brutes should try to engage her quickly while heavily buffed, be prepared to teleport away if things start going wrong, and may want to consider avoiding her until they have a powerful ranged attack option to finish her off with.
- If you brought a wand of paralysis, you can pin Arachne down long enough to kill her. A scroll of vulnerability will help guarantee success, but is probably unnecessary if you have at least some skill in Evocations; Arachne's willpower isn't insurmountable. Other enchantments such as Confusing Touch or Petrify can work equally well.
- Unlike most monsters found in the Spider's Nest, Arachne has poison resistance thanks to her staff.
Trivia
According to Greek mythology, Arachne was a mortal weaver whose arrogant pride in her weaving ability caused her to be punished by becoming the first spider.
History
- In 0.32, Arachne will no longer spawn in the Spider's Nest. Instead, she'll spawn in Vaults:1-4, Elf, and Depths:1, but only in the games without the Spider's Nest branch. Also, she'll get better defenses and become stronger: 3 AC/10 EV -> 9 AC/12 EV, 17 HD -> 23 HD; she'll cast her spells more often. Her Ensnare will be replaced with Greater Ensnare, and Blink will be replaced with Blink Range.
- Arachne gained access to the staff of Olgreb as of 0.14.
- Arachne was added in 0.11.