Difference between revisions of "Glaive of Prune"

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{{flavour|A purple glaive that was created by a mad god, and carries a curse which transforms anyone wielding it into a prune. Fortunately, the curse works very slowly, and one can use it briefly with no consequences worse than slightly purple skin and a few wrinkles.}}
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{{flavour|The glaive of Prune carries a terrible and insidious curse. Unless its wielder maintains firm self-control, they are doomed to succumb, undergoing a horrifying (albeit temporary) transformation. This is normally trivial to resist, but incapacitated wielders are certain to succumb, finding themselves nightmarishly purple, squishy, and delicious. They can take comfort in learning that it's surprisingly hard to injure a giant prune.}}
  
 
[[File:Glaive_of_prune.png]] '''''the glaive of Prune'''''
 
[[File:Glaive_of_prune.png]] '''''the glaive of Prune'''''
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+12 [[glaive]]
 
+12 [[glaive]]
  
[[Vorpal]] brand<br>
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[[Freezing]] brand<br>
[[Chaotic]]  
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[[Transformation|Transforms]] the user into a prune if they are [[paralysed]], [[petrified]], or [[asleep]], halving damage taken<br>
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[[Chaotic]]
  
 
==Desirability==
 
==Desirability==
The '''glaive of Prune'''<ref>{{source ref|0.27.0|art-data.txt|231}}</ref> is a straightforward enough [[artefact]]: a +12 vorpal glaive. The "prune curse"<ref>{{source ref|0.27.0|art-func.h|469}}</ref> on this weapon has no actual in-game effect, other than making [[Zin]] hate it. Most characters who happen to use two-handed [[polearms]] will find the glaive of Prune to be perfectly sufficient for winning the game. A fully enchanted, branded [[bardiche]] might outperform this weapon in situations where its brand can take full effect, but will require considerably more skill to use effectively.
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In most situations, the '''glaive of Prune'''<ref>{{source ref|0.32.1|art-data.txt|228}}</ref> is just a +12 freezing glaive. It's around the level of a +9 [[bardiche]] of freezing (slightly weaker), but takes less skill to wield effectively. Characters who use two-handed [[Polearms]] will find it a good weapon.
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In addition, the prune "curse" reduces damage when afflicted with some of the most dangerous status conditions in the game. It takes a large amount of [[willpower]] to completely resist enemy [[Hexes]], so this glaive is quite useful as another safeguard. There are also [[hornet|some]] [[air elemental|partially]] [[floating eye|irresistible]] [[sleepcap|ways]] to be paralyzed or [[Dream Dust|put to sleep]], assuming you aren't a [[Formicid]] with [[clarity]]. (Certain methods listed are stopped by other species-specific resistances, but are not available to most players).
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As it is a transformative artifact, followers of [[Zin]] will incur [[penance]] when using the glaive of Prune.
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The prune curse will also activate if and when you die, but at that point, there's no saving you.
  
 
==History==
 
==History==
Prior to [[0.15]], the glaive of Prune had a +4,+12 enchantment.
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*Prior to [[0.30]], the Glaive of Prune had the [[vorpal]] brand instead of [[freezing]].
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*Prior to [[0.28]], the prune curse had no in-game effect.
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*Prior to [[0.15]], the glaive of Prune had a +4,+12 enchantment.
  
 
==References==
 
==References==

Latest revision as of 05:58, 7 October 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
The glaive of Prune carries a terrible and insidious curse. Unless its wielder maintains firm self-control, they are doomed to succumb, undergoing a horrifying (albeit temporary) transformation. This is normally trivial to resist, but incapacitated wielders are certain to succumb, finding themselves nightmarishly purple, squishy, and delicious. They can take comfort in learning that it's surprisingly hard to injure a giant prune.

Glaive of prune.png the glaive of Prune

+12 glaive

Freezing brand
Transforms the user into a prune if they are paralysed, petrified, or asleep, halving damage taken
Chaotic

Desirability

In most situations, the glaive of Prune[1] is just a +12 freezing glaive. It's around the level of a +9 bardiche of freezing (slightly weaker), but takes less skill to wield effectively. Characters who use two-handed Polearms will find it a good weapon.

In addition, the prune "curse" reduces damage when afflicted with some of the most dangerous status conditions in the game. It takes a large amount of willpower to completely resist enemy Hexes, so this glaive is quite useful as another safeguard. There are also some partially irresistible ways to be paralyzed or put to sleep, assuming you aren't a Formicid with clarity. (Certain methods listed are stopped by other species-specific resistances, but are not available to most players).

As it is a transformative artifact, followers of Zin will incur penance when using the glaive of Prune.

The prune curse will also activate if and when you die, but at that point, there's no saving you.

History

  • Prior to 0.30, the Glaive of Prune had the vorpal brand instead of freezing.
  • Prior to 0.28, the prune curse had no in-game effect.
  • Prior to 0.15, the glaive of Prune had a +4,+12 enchantment.

References