Difference between revisions of "Mesmerise"

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{{flavour|Makes a targeted creature unwilling to move away from the caster. Leaving the caster's line of sight will end the effect.}}
  
'''Mesmerise''' is a monster-only spell which causes you to find the caster irresistibly fascinating. If the spell beats your [[magic resistance]], you will find yourself unable to move in any direction which would place you farther away from the caster, making retreat impossible (including up or down [[stairs]]). Fortunately, finding something fascinating does not mean you like it any more than you used to, so you can still attack the caster. You can break the enchantment in the following ways:
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'''Mesmerise''' is a status and monster-only spell which causes you to find the caster irresistibly fascinating. If the spell beats your [[willpower]], you are unable to move away from the caster, and become unable to [[berserk]]. You can still attack, make non-movement actions, and "uncontrolled" movement (e.g. the [[Blink]] spell) as normal. Mesermise does not require line of fire to affect you.
*Killing the source of the mesmerisation
 
*Polymorphing the source of mesmerisation
 
*Disabling the source of mesmerisation (confusion, petrification, ...)
 
*Having enough time pass without the caster renewing the effect. Note that if you are currently mesmerised by a particular monster, you will always fail to resist any attempt of mesmerisation from that monster.
 
*Reading a [[scroll of noise]]. Any source of noise with at least 20 points of loudness will work, but not if you are wielding the obsidian axe
 
*Reading a [[scroll of silence]] or casting [[Silence]]
 
*Losing [[line of sight]] to the caster ([[steam]] and [[scrolls of fog]] work well for this)
 
*Randomly [[blink]]ing or [[teleport]]ing beyond the caster's line of sight (you won't be able to do controlled teleports or blinks away)
 
*Unwielding the [[unrand]] [[artifact]] [[List of unrands#+12, +15 Obsidian Axe|Obsidian Axe]].
 
  
The following enemies cast Mesmerise:
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==Methods for Breaking Mesmerisation==
*[[Jory]]
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You can end the mesmerise status in the following ways:
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*Killing the source of the mesmerisation.
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*Losing [[line of sight]] to the caster ([[steam]] and [[scrolls of fog]] work well for this, as does walking behind any opaque wall)
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*Uncontrolled [[blink]]ing or [[teleport]]ing beyond the caster's line of sight. A [[scroll of blinking]] does not work for getting away. But you can blink closer to the monster mesmerising you, which might be useful when the caster is hiding behind other enemies.
  
You can also encounter non-spell Mesmerise effects from the following enemies:
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The following methods only work if the source of mesmerisation is not the [[obsidian axe]]:
*[[Mermaid]] (as a non-spell, [[silence]]-able ability)
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*[[Polymorph]]ing the source of mesmerisation.
*[[Siren]] (like the mermaid, except that it also forces you to move toward the siren)
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*Disabling the source of mesmerisation ([[confusion]], [[petrification]], [[fear]], etc.).
*Any monster selected for death by the Obsidian Axe.
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*Having enough time pass without the caster renewing the effect. Note that if you are currently mesmerised by a particular monster, you will always fail to resist any attempt at mesmerisation from that monster.
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*Reading a [[scroll of silence]] or casting [[Silence]], provided the source of mesmerisation is within your silence radius.
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==Sources==
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{{monsters with spell}}
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The spells [[Siren Song]] and [[Avatar Song]] can also mesmerise you, cast by the following monsters:
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*{{monsterlink|Merfolk siren}}
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*{{monsterlink|Merfolk avatar}}
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In addition, the [[obsidian axe]] causes you to be mesmerised against any enemy in LOS.
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==History==
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*Prior to [[0.27]], you could unwield the [[obsidian axe]] to get rid of all mesmerisation, including from spells.
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*Prior to [[0.20]], you could break out of mesmerisation by creating a [[noise]] of 20 loudness or higher, such as by reading a [[scroll of noise]], casting [[Lightning Bolt]], or evoking a [[wand of lightning]].  
  
 
[[Category:Monster spells]]
 
[[Category:Monster spells]]
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[[Category:Status effects]]

Latest revision as of 15:30, 20 October 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Makes a targeted creature unwilling to move away from the caster. Leaving the caster's line of sight will end the effect.

Mesmerise is a status and monster-only spell which causes you to find the caster irresistibly fascinating. If the spell beats your willpower, you are unable to move away from the caster, and become unable to berserk. You can still attack, make non-movement actions, and "uncontrolled" movement (e.g. the Blink spell) as normal. Mesermise does not require line of fire to affect you.

Methods for Breaking Mesmerisation

You can end the mesmerise status in the following ways:

  • Killing the source of the mesmerisation.
  • Losing line of sight to the caster (steam and scrolls of fog work well for this, as does walking behind any opaque wall)
  • Uncontrolled blinking or teleporting beyond the caster's line of sight. A scroll of blinking does not work for getting away. But you can blink closer to the monster mesmerising you, which might be useful when the caster is hiding behind other enemies.

The following methods only work if the source of mesmerisation is not the obsidian axe:

  • Polymorphing the source of mesmerisation.
  • Disabling the source of mesmerisation (confusion, petrification, fear, etc.).
  • Having enough time pass without the caster renewing the effect. Note that if you are currently mesmerised by a particular monster, you will always fail to resist any attempt at mesmerisation from that monster.
  • Reading a scroll of silence or casting Silence, provided the source of mesmerisation is within your silence radius.

Sources

The following enemies cast Mesmerise:

The spells Siren Song and Avatar Song can also mesmerise you, cast by the following monsters:

In addition, the obsidian axe causes you to be mesmerised against any enemy in LOS.

History