Difference between revisions of "Crazy Yiuf"

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==Tips & Tricks==
 
==Tips & Tricks==
*His chaos quarterstaff can be very dangerous - it may heal you, or it may electrocute you for enough damage to one-shot some characters.  
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*His chaos quarterstaff can be very dangerous - it may heal you, or it may electrocute you for enough damage to one-shot some low XL characters.  
 
*Other than his quarterstaff, Crazy Yiuf is just a simple, 100% speed, melee monster with no resistances.
 
*Other than his quarterstaff, Crazy Yiuf is just a simple, 100% speed, melee monster with no resistances.
 
**[[Spriggan]]s or [[haste]]d players can just [[kite]] him to death.
 
**[[Spriggan]]s or [[haste]]d players can just [[kite]] him to death.
**[[Tukima's Dance]] can disarm the quarterstaff, turning him into a relatively harmless opponent. A [[wand of paralysis]] can also do the trick.
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**[[Tukima's Dance]] can disarm the quarterstaff, turning him into a relatively harmless opponent. A [[wand of paralysis]] or [[wand of polymorph]] can also do the trick.
**A reasonably strong character (80 HP or so) can survive a string of worst-case chaos effects and just kill him.
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**A reasonably strong character (160 HP or so) can survive a string of worst-case chaos effects and just kill him.
 
*Crazy Yiuf can wake up if you see him. So if you recognize his hut, you might want stay away until you're ready to fight him.
 
*Crazy Yiuf can wake up if you see him. So if you recognize his hut, you might want stay away until you're ready to fight him.
 
**However, there can be [[artefact]] hammers inside or outside the hut. If you never plan on fighting Crazy Yiuf, it's worth checking out.
 
**However, there can be [[artefact]] hammers inside or outside the hut. If you never plan on fighting Crazy Yiuf, it's worth checking out.
*Note that you can be [[teleport]]ed inside Crazy Yiuf's hut.
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*Note that you can be [[teleport]]ed or [[shaft#Exploration_Shafts|shaft]]ed inside Crazy Yiuf's hut.
  
 
==Trivia==
 
==Trivia==
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==History==
 
==History==
*Prior to [[0.31]], the worst-case effects of the [[chaos]] brand were more dangerous. You could be [[banish]]ed or be [[paralysed]] for multiple turns, so even an XL 27 character had a chance of instantly dying to a chaos attack.
+
*Prior to [[0.31]], the worst-case effects of the [[chaos]] brand were more dangerous. You could be [[banish]]ed or [[paralysed]] for multiple turns, which made chaos attacks dangerous even to high level characters.
 
*Prior to [[0.29]], Crazy Yiuf's hut had maces instead of hammers.
 
*Prior to [[0.29]], Crazy Yiuf's hut had maces instead of hammers.
 
*Prior to [[0.23]], the door to Crazy Yiuf's hut was opaque.
 
*Prior to [[0.23]], the door to Crazy Yiuf's hut was opaque.
 
*Prior to [[0.17]], Crazy Yiuf's hut had hammers instead of maces.
 
*Prior to [[0.17]], Crazy Yiuf's hut had hammers instead of maces.
 
*Prior to [[0.13]], you could find hammers as weapons outside Crazy Yiuf's hut.
 
*Prior to [[0.13]], you could find hammers as weapons outside Crazy Yiuf's hut.

Latest revision as of 11:26, 22 March 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Crazy Yiuf gCrazy Yiuf.png
HP 12-26
HD 3
XP 40
Speed 10
AC 2
EV 9
Will 10
Attack1 9 (hit: plain)


Resistances None
Vulnerabilities Silver
Habitat Land
Intelligence Human
Uses Starting equipment
Open doors
Holiness Natural
Size Medium
Type gnoll, gnoll
Flags Speaks
Warm-blooded
Unique
Male
A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks?

“There was an Old Man with a beard,
Who said, ‘It is just as I feared!
Two Owls and a Hen,
Four Larks and a Wren,
Have all built their nests in my beard!’”
-Edward Lear, _A Book of Nonsense [No. 1]_. 1846.

Useful Info

Crazy Yiuf the Enlightened is a deranged unique gnoll who shouts gibberish while murdering trespassers. He always generates wearing a cloak and wielding a chaos-branded quarterstaff, which has the potential to be extremely dangerous. He may occasionally generate with a powerful wand as well.

His vault is very distinct and recognizable: a stone chamber accessed through a characteristic uneven path, usually through trees and occasionally blocked off by fungi. His hut is guaranteed to contain at least one hammer; sometimes, many hammers are scattered throughout its entrance. This vault is always blocked by a transparent runed door.

Location

Tips & Tricks

  • His chaos quarterstaff can be very dangerous - it may heal you, or it may electrocute you for enough damage to one-shot some low XL characters.
  • Other than his quarterstaff, Crazy Yiuf is just a simple, 100% speed, melee monster with no resistances.
  • Crazy Yiuf can wake up if you see him. So if you recognize his hut, you might want stay away until you're ready to fight him.
    • However, there can be artefact hammers inside or outside the hut. If you never plan on fighting Crazy Yiuf, it's worth checking out.
  • Note that you can be teleported or shafted inside Crazy Yiuf's hut.

Trivia

If you are a follower of Xom or you've inflicted confusion on Yiuf, his dialogue will become... interesting.

History

  • Prior to 0.31, the worst-case effects of the chaos brand were more dangerous. You could be banished or paralysed for multiple turns, which made chaos attacks dangerous even to high level characters.
  • Prior to 0.29, Crazy Yiuf's hut had maces instead of hammers.
  • Prior to 0.23, the door to Crazy Yiuf's hut was opaque.
  • Prior to 0.17, Crazy Yiuf's hut had hammers instead of maces.
  • Prior to 0.13, you could find hammers as weapons outside Crazy Yiuf's hut.