Difference between revisions of "Undying armoury"

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==Useful Info==
 
==Useful Info==
'''Undying armouries''' are a vortex of weapons, animated by a poltergeist formed from the souls of numerous smiths and weaponmasters. They can temporarily grant copies of a top-tier summoned weapon to 5-7 nearby allies. Also, undying armouries have a mini-[[iron shot]] spell that spawns a short-lived [[dancing weapon]] near its target.
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An '''Undying armoury''' can temporarily upgrade the weapons of 5-7 nearby allies. Those weapons tend to be top-tier items, with good plusses (from +4 to +9), and ''any'' brand, making possible normally unseen weapon/brand combinations: eg, a [[triple crossbow]] of [[distortion]]. These summoned weapons disappear once the monster is felled. They can also cast a damaging spell that also summons a short-lived [[dancing weapon]] near its target. Undying armouries appear in [[the Vaults]].  
  
Undying armouries appear in [[the Vaults]].
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<!-- TO BE RESEARCHED: is there a timeout on the bestowed weapons? Or do they persist for as long as the Undying armoury lives? Can it be affecting 5-7 new allies each time the spell is cast? Or are only 5-7 allies affected at any one time? -->
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{{monster spells}}
  
 
==Tips & Tricks==
 
==Tips & Tricks==
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*Undying armouries are priority targets, as their weapon gifts don't persist on death.
  
 
==History==
 
==History==
{{CBA|0.32|undying armouries will be added to the game, replacing [[tentacled monstrosities]] in the Vaults.}}
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*In [[0.32]], undying armouries were added to the game, replacing [[tentacled monstrosities]] in the Vaults.

Latest revision as of 21:58, 28 September 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
This page is a stub. You could probably expand this page should you wish to do so.
undying armoury vUndying armoury.png
HP 64-130
HD 17
XP 1267
Speed 10
AC 11
EV 19
Will 120
Attack1 27 (hit: plain)
Attack2 27 (hit: plain)
Attack3 27 (hit: plain)
Resistances rF+
rC+
rElec
rPois+++
rDrown
rMiasma
rN+++
rTorm
rSticky
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Undead
Size Medium
Type undying armoury, undying armoury
Flags Fighter
Flying
Unbreathing
Evil
Insubstantial
A swirling tempest of souls and steel: knights and blacksmiths and weaponmasters, all bound to weapons they once held in life. To fight one is like fighting an entire army.

Useful Info

An Undying armoury can temporarily upgrade the weapons of 5-7 nearby allies. Those weapons tend to be top-tier items, with good plusses (from +4 to +9), and any brand, making possible normally unseen weapon/brand combinations: eg, a triple crossbow of distortion. These summoned weapons disappear once the monster is felled. They can also cast a damaging spell that also summons a short-lived dancing weapon near its target. Undying armouries appear in the Vaults.


Spells

Spell set I
Slot1 Bestow Arms Natural flag
Slot2 Flashing Balestra (3d24) Natural flag

Tips & Tricks

  • Undying armouries are priority targets, as their weapon gifts don't persist on death.

History