Difference between revisions of "Rakshasa"
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Revision as of 13:39, 3 May 2013
rakshasa R | |
---|---|
HP | 39-73 |
HD | 10 |
XP | 1073 |
Speed | 10 |
AC | 10 |
EV | 14 |
Will | 133 |
Attack1 | 20 (hit: plain)
|
Resistances | rPois+, rN+++, rTorm, rRot |
Vulnerabilities | Holy, Holy wrath |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Demonic |
Size | Medium |
Type | rakshasa, rakshasa |
Flags | See invisible Silence immune |
A demon in the form of a tiger who comes to the material world in search of power and knowledge. Rakshasas are experts in the art of illusion, and are simultaneously intelligent and cruel. |
Useful Info
Rakshasas are demonic illusionists that spawn multiple weak decoys while keeping themselves invisible. Even if you can see them, they do not display how injured they are, making it difficult to tell which rakshasa you were fighting only a moment before. They are fortunately rare, appearing only in the deepest parts of the Dungeon, the Abyss, and Pandemonium.
Spells
Spell set | |
---|---|
Slot1 | Rakshasa Summon |
Slot2 | Blink |
Slot3 | Invisibility |
Slot4 | Rakshasa Summon |
Slot5 | Blink |
Slot6 | Teleport Self |
Tips & Tricks
- See Invisible makes rakshasas much less frustrating to deal with.
- If you can force the actual rakshasa into melee with you, you can usually get in some hits before it blinks away and starts summoning more allies.
- Their clones can be extremely irritating, particularly for melee characters with inaccurate heavy weapons:
Clone Stats
HP: 1
HD: 1
AC: 1
EV: 30
Attack: 0 (hit: plain)
They can be killed in one hit, but hitting them is the hard part. Magic Dart, Fireball, or any other highly accurate spell works well, as does Abjuration.