Difference between revisions of "Wraith"
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Revision as of 06:02, 21 December 2012
This page is about the Monster. For the card, see Wraith card
wraith W [[File:{{{tile_name}}}.png|32px]] | |
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HP | 21 - 45 |
HD | 6 |
XP | 210 |
Speed | 10 |
AC | 10 |
EV | 10 |
Will | 56 |
Attack1 | 13 (hit: drain experience)
|
Resistances | rPois+, rC+, rRot, rN+, rTorm, rConstr |
Vulnerabilities | Holy |
Habitat | land |
Intelligence | Normal |
Uses | Open doors |
Holiness | Undead |
Size | Medium |
Type | wraith, wraith |
Flags | Levitate See invisible Evil Insubstantial |
This undead spirit appears as a cloud of black mist surrounding an insubstantial skeletal form. Its eyes burn bright with unholy malevolence. |
Useful Info
Wraiths are evil, incorporeal undead monsters. Like most undead they resist poison and cold, and like wights they have XP-draining attacks. Unlike wights, they do not wield weapons or arrive in packs, making them much less dangerous foes. They can be found in the middle-floors of the Dungeon, as well as in the Crypt.
Tips & Tricks
- You can summon your own wraiths with the Haunt spell.
Categories:
- Hit type
- Drain experience flavour
- Poison resistance
- Cold resistance
- Rot resistance
- Negative energy resistance
- Torment resistance
- Constriction resistance
- Holy vulnerability
- Normal intelligence
- Open doors
- Undead holiness
- Asphyxiation resistance
- Medium monsters
- Levitate
- See invisible
- Evil
- Evil monsters
- Insubstantial monsters
- Monsters