Difference between revisions of "Hellwing"
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Revision as of 20:07, 22 October 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
hellwing 4 | |
---|---|
HP | 33-59 |
HD | 7 |
XP | 336 |
Speed | 10 |
AC | 8 |
EV | 10 |
Will | 56 |
Attack1 | 17 (hit: plain) |
Attack2 | 10 (hit: plain)
|
Resistances | rPois+, rN+++, rTorm, rRot |
Vulnerabilities | Holy, Holy wrath |
Habitat | Land |
Intelligence | Normal |
Uses | Open doors |
Holiness | Demonic |
Size | Large |
Type | hellwing, hellwing |
Flags | Evil Flying Regenerates Silence immune |
A hideous skeletal demon, with wings of ancient withered skin. |
Contents
Useful Info
Hellwings are pesky tier-4 demons with average melee combat skills and annoying magic. They are found in the Abyss, Pandemonium, and the Hells, and are often summoned by other monsters through the Summon Demon spell.
Spells
Spell set | |
---|---|
Slot1 | none |
Slot2 | none |
Slot3 | none |
Slot4 | Teleport Other |
Slot5 | Animate Dead |
Slot6 | Teleport Self |
Tips & Tricks
- An amulet of stasis will keep it from teleporting you away mid-fight. You may wish to switch amulets as soon as you see a hellwing, as putting it on mid-teleport will incur magic contamination.
- Try not to create any particularly beefy corpses while facing hostile hellwings. Alternatively, you could allow them to resurrect fallen enemies so you can get extra experience.
- If you're stuck in the Abyss and are out of scrolls of teleportation, you could wait around a hellwing and hope it forces you to teleport. It's still not an ideal method for escaping trouble in the Abyss, though.
History
Prior to 0.6, hellwings were tier-3 demons.
Prior to 0.12, player-summoned hellwings could be used to gain permanent undead allies.