Difference between revisions of "Frost-covered statue"
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Revision as of 22:46, 29 August 2014
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
- This page is a stub. You could probably expand this page should you wish to do so.
frost-covered statue 8 | |
---|---|
HP | 12 |
HD | 8 |
XP | 32 |
Speed | 10 |
AC | 12 |
EV | 1 |
Will | Immune |
Attack1 | 20 (weapon only: plain)
|
Resistances | rF++, rC++, rElec++, rPois++, rN+++, rTorm, rRot+++, rDrown, rWater |
Vulnerabilities | None |
Habitat | Land |
Intelligence | High |
Uses | Starting equipment Open doors |
Holiness | Non-living |
Size | Large |
Type | statue, statue |
Flags | Archer Artificial No poly Speaks Stationary Vault Silence immune |
An ineptly made statue of a mage. Its magic keeps leaking, letting you know what kind of spells you can expect: cold-based ones. |
Frost covered statues are hostile statues which pelt intruders with weak Ice Magic if they get within range. They can be found guarding certain Vehumet altar vaults.
Spells
Spell set | |
---|---|
Slot1 | Throw Frost (3d5) |
Slot2 | none |
Slot3 | none |
Slot4 | none |
Slot5 | none |
Slot6 | none |
Categories:
- 0.13 articles
- Stubs
- Weapon only type
- Plain flavour
- Fire resistance
- Fire resistance 2
- Cold resistance
- Cold resistance 2
- Electricity resistance
- Electricity resistance 2
- Poison resistance
- Poison resistance 2
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Rot resistance 3
- Drown resistance
- Water resistance
- High intelligence
- Starting equipment
- Open doors
- Nonliving holiness
- Asphyxiation resistance
- Large monsters
- Archer flag
- Artificial
- No poly
- Speaking monster
- Stationary
- Vault monsters
- Silence Immune
- Monsters
- Spellcaster