Difference between revisions of "Ice Fiend"

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(Update for 0.15)
(Updated to 0.16)
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|glyph={{White|1}}
 
|glyph={{White|1}}
 
|tile=[[File:Ice Fiend.png]]
 
|tile=[[File:Ice Fiend.png]]
|flags={{Evil flag}}<br>{{Flying flag}}<br>{{Glows flag}}<br>{{See invisible flag}}<br>{{!sil flag}}
+
|flags={{Evil flag}}<br>{{Flying flag}}<br>{{Glows flag}}<br>{{See invisible flag}}
 
|resistances={{Cold resistance 3}}, {{Poison resistance}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance}}, {{Drown resistance}}
 
|resistances={{Cold resistance 3}}, {{Poison resistance}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance}}, {{Drown resistance}}
 
|vulnerabilities={{Fire vulnerability}}, {{Holy vulnerability 2}}, <br>{{Holy wrath vulnerability}}
 
|vulnerabilities={{Fire vulnerability}}, {{Holy vulnerability 2}}, <br>{{Holy wrath vulnerability}}
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|holiness={{Demonic}}
 
|holiness={{Demonic}}
 
|magic_resistance=Immune
 
|magic_resistance=Immune
|hp_range=76-121
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|hp_range=77-123
|avg_hp=98
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|avg_hp=100
 
|armour_class=15
 
|armour_class=15
 
|evasion=6
 
|evasion=6
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<!--spl-bot-begin-->
 
<!--spl-bot-begin-->
 
==Spells==
 
==Spells==
{{Spellcaster
+
{{Spellcaster2
 
|number=
 
|number=
 
|slot1=[[Bolt of Cold]] (3d27)
 
|slot1=[[Bolt of Cold]] (3d27)
|slot2=[[Bolt of Cold]] (3d27)
+
|flags1={{Demonic slot flag}}
|slot3=''none''
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|slot2=[[Symbol of Torment]]
|slot4=[[Symbol of Torment]]
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|flags2={{Demonic slot flag}}
|slot5=''none''
 
|slot6=''none''
 
 
}}
 
}}
 
{{clear}}
 
{{clear}}

Revision as of 20:19, 24 March 2015

Version 0.14: This article may not be up to date for the latest stable release of Crawl.
Ice Fiend 1Ice Fiend.png
HP 77-123
HD 18
XP 2892
Speed 10
AC 15
EV 6
Will Immune
Attack1 25 (claw: cold: 18-53)
Attack2 25 (claw: cold: 18-53)


Resistances rC+++, rPois+,
rN+++, rTorm,
rRot, rDrown
Vulnerabilities Fire, Holy,
Holy wrath
Habitat Land
Intelligence High
Uses Open doors
Holiness Demonic
Size Large
Type Ice Fiend, Ice Fiend
Flags Evil
Flying
Glows
See invisible
A huge frigid demon covered in frost and wreathed in freezing air. It is one of the most terrible denizens of the many Hells.


Useful Info

Ice fiends are the most feared of the Fiend family of demons. Like all fiends, they have powerful magic attacks, tormenting and freezing you at range. However, their true strength lies in melee, where their physical attacks deal up to 106 additional cold damage per turn; this additional cold damage ignores player's AC. Fortunately, they are weak against fire as well as holy damage. They are found in Pandemonium, Cocytus, and on the final floor of the Iron City of Dis, and may be summoned by some enemy casters.

Spells

Spell set
Slot1 Bolt of Cold (3d27) Demonic flag
Slot2 Symbol of Torment Demonic flag

Tips & Tricks

  • Bring at least rC++ to minimize the mauling they'll give you in melee. You can acquire that plus immunity to torment by playing a lichform or undead character, but others will have to gather those resistances the hard way.
  • As with any torment-capable monster, you do not want to give them several turns of free attacks against you as you rush into range. Don't waste turns charging into them if you're capable of luring them around a corner into attack range.
  • Unlike brimstone and shadow fiends, ice fiends are not that much less dangerous in melee unless you have significant cold resistance. If your quickest way to kill it is through melee, stack up as many buffs as you can, quite possibly including a potion of resistance if you lack good cold resistance. The usual tactic of attempting to lure it around a corner still applies.