Difference between revisions of "Wizard Laboratory"

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m (List of Wizard Laboratories: tukima's machine -> strange machine)
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*[[File:Iron golem.png]] '''[[Maxwell's Workshop]]''' - Filled with big, meaty workers who wield big, meaty maces -- and many of Maxwell's [[Maxwell's patent armour|dusty]] [[Maxwell's Thermic Engine|inventions]],
 
*[[File:Iron golem.png]] '''[[Maxwell's Workshop]]''' - Filled with big, meaty workers who wield big, meaty maces -- and many of Maxwell's [[Maxwell's patent armour|dusty]] [[Maxwell's Thermic Engine|inventions]],
 
*[[File:Eldritch tentacle.png]] '''[[Roulette of Golubria]]''' - An extradimensional series of rooms linked by teleporters and filled with denizens of the [[Abyss]].
 
*[[File:Eldritch tentacle.png]] '''[[Roulette of Golubria]]''' - An extradimensional series of rooms linked by teleporters and filled with denizens of the [[Abyss]].
*[[File:Tukima's_machine.png]] '''[[Tukima's Studio]]''' - A danceroom filled with dancing weapons, walking tomes, and... you?
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*[[File:Strange_machine.png]] '''[[Tukima's Studio]]''' - A danceroom filled with dancing weapons, walking tomes, and... you?
 
*[[File:Wucad mu statue.png]] '''[[Wucad Mu's Monastery]]''' - A timeless monastery patrolled by the shades of monks from ages past. The [[orange crystal statue]] in the center is the source of these apparitions.
 
*[[File:Wucad mu statue.png]] '''[[Wucad Mu's Monastery]]''' - A timeless monastery patrolled by the shades of monks from ages past. The [[orange crystal statue]] in the center is the source of these apparitions.
 
*[[File:Head Instructor.png]] '''[[Yara's Duelist Academy]]'''- Featuring many students training in both magic and [[antimagic]], as well as the [[Head Instructor]] who is a master wielding two antimagic [[triple sword]]s.
 
*[[File:Head Instructor.png]] '''[[Yara's Duelist Academy]]'''- Featuring many students training in both magic and [[antimagic]], as well as the [[Head Instructor]] who is a master wielding two antimagic [[triple sword]]s.

Revision as of 21:59, 18 June 2023

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
In ages past, the most powerful mages — many of whom you may have heard of — would frequently find or construct small realms sealed off from the rest of the world, where they could isolate themselves in the pursuit of ever-greater magical knowledge and power. The mages are long gone, but many of their arcane laboratories still exist, filled with the results of their experiments. Those willing to explore these laboratories may find powerful magical treasure, but be warned: the wizards to whom these labs belonged to deserved their reputations.

Wizard Laboratories (or Wizlabs) are a collection of mini-branches, most of which are themed around and named after a particular wizard mentioned elsewhere in the game. Each contains a significant amount of loot, as well as unique challenges and enemies found nowhere else in the game. Only one wizard laboratory can generate per game, and not all games are guaranteed to have one. They can be accessed through timed portals randomly found in the Depths, the Vaults, the Crypt, or the Elven Halls.

List of Wizard Laboratories

History

Temporary Portals
Early Game OssuarySewers
Mid Game BaileyGauntletIce caveVolcano
Late Game Desolation of SaltWizard LaboratoryZiggurat (Mega-Zig)
Peaceful BazaarTreasure trove