Difference between revisions of "Hell knight"
(Removed redundant spell list) |
(Updated vulnerability) |
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|flags={{Spellcaster flag}}<br>{{Fighter flag}}<br>{{Actual spells flag}}<br>{{Evil flag}}<br>{{Warm blood flag}}<br>{{Speaks flag}} | |flags={{Spellcaster flag}}<br>{{Fighter flag}}<br>{{Actual spells flag}}<br>{{Evil flag}}<br>{{Warm blood flag}}<br>{{Speaks flag}} | ||
|resistances={{Hellfire resistance}} | |resistances={{Hellfire resistance}} | ||
− | |vulnerabilities= | + | |vulnerabilities={{Holy vulnerability}} |
|max_chunks= | |max_chunks= | ||
|meat={{Contaminated corpse}} | |meat={{Contaminated corpse}} | ||
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==Useful Info== | ==Useful Info== | ||
− | '''Hell knights''' are powerful human warriors who serve demonic forces, and are well equipped with powerful weapons. They have excellent [[fire]] immunity, are not vulnerable to holy | + | '''Hell knights''' are powerful human warriors who serve demonic forces, and are well equipped with powerful weapons. They have excellent [[fire]] immunity, are not vulnerable to [[holy wrath]] weapons, and usually travel in packs. Their appearance often signifies the presence of [[Margery]]. |
<!--spl-bot-begin--> | <!--spl-bot-begin--> |
Revision as of 04:03, 25 January 2013
hell knight @ | |
---|---|
HP | 40 - 90 |
HD | 10 |
XP | 767 |
Speed | 10 |
AC | 0 |
EV | 10 |
Will | 40 |
Attack1 | 26 (hit: plain)
|
Resistances | damnation |
Vulnerabilities | Holy |
Habitat | land |
Intelligence | High |
Uses | Weapons & armour |
Holiness | Demonic |
Size | Medium |
Type | human, human |
Flags | Spellcaster Fighter Actual spells Evil Warm-blooded Speaks |
A heavily armoured warrior, in league with the powers of Hell, usually accompanied by unsavoury beings of his ilk. |
Useful Info
Hell knights are powerful human warriors who serve demonic forces, and are well equipped with powerful weapons. They have excellent fire immunity, are not vulnerable to holy wrath weapons, and usually travel in packs. Their appearance often signifies the presence of Margery.
Spells
Spell set I | |
---|---|
Slot1 | Pain (d13) |
Slot2 | Bolt of Fire (3d18) |
Slot3 | none |
Slot4 | none |
Slot5 | none |
Slot6 | Blink |
Spell set II | |
---|---|
Slot1 | Pain (d13) |
Slot2 | Throw Flame (3d8) |
Slot3 | Haste |
Slot4 | none |
Slot5 | none |
Slot6 | Haste |
Tips & Tricks
- Even characters specialized in melee combat should try not to face more than one at a time; they can pack surprisingly potent branded weapons.
- Fire resistance will help keep you from being roasted at range.
- Make sure to check out their gear; demonic weapons are very common.