Difference between revisions of "Sun demon"
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==Tips & Tricks== | ==Tips & Tricks== | ||
*Sun demons are a fairly strong monster, at least for something that [[kobold demonologist]]s and [[orc sorcerer]]s can spawn. They hit moderately hard in melee, especially without rF+, and they are fast, making escape more difficult. | *Sun demons are a fairly strong monster, at least for something that [[kobold demonologist]]s and [[orc sorcerer]]s can spawn. They hit moderately hard in melee, especially without rF+, and they are fast, making escape more difficult. | ||
− | *They are vulnerable to cold. With a few points in Evocations, a [[wand of iceblast]] | + | *They are vulnerable to cold. With a few points in Evocations, a [[wand of iceblast]] can do the trick. |
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==History== | ==History== | ||
*Prior to [[0.28]], sun demons could [[see invisible]] and were [[:Category:Water_vulnerability|vulnerable to water]]. | *Prior to [[0.28]], sun demons could [[see invisible]] and were [[:Category:Water_vulnerability|vulnerable to water]]. | ||
[[Category:Demon]] | [[Category:Demon]] |
Revision as of 11:12, 19 August 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
sun demon 3 | |
---|---|
HP | 36-74 |
HD | 10 |
XP | 807 |
Speed | 12 |
AC | 10 |
EV | 12 |
Will | 80 |
Attack1 | 30 (hit: fire)
|
Resistances | rF+++ rElec rPois+ rMiasma rN+++ rTorm |
Vulnerabilities | Cold Holy |
Habitat | Land |
Intelligence | Human |
Uses | Open doors |
Holiness | Demonic |
Size | Medium |
Type | sun demon, sun demon |
Flags | Flying |
A demonic figure shining with the heat and fury of a fallen star.
“Behold him setting in his western skies, |
Useful Info
Sun demons are fire-themed tier-3 demons. They are fast monsters with fiery melee attacks (+10-19 fire damage). They can be found in the Abyss, Pandemonium, created by Summon Demon, or found in various demon-based vaults.
Tips & Tricks
- Sun demons are a fairly strong monster, at least for something that kobold demonologists and orc sorcerers can spawn. They hit moderately hard in melee, especially without rF+, and they are fast, making escape more difficult.
- They are vulnerable to cold. With a few points in Evocations, a wand of iceblast can do the trick.
History
- Prior to 0.28, sun demons could see invisible and were vulnerable to water.