Difference between revisions of "Great orb of eyes"

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(Updated for 0.13)
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|glyph={{LightGreen|G}}
 
|glyph={{LightGreen|G}}
 
|tile=[[File:Great orb of eyes.png]]
 
|tile=[[File:Great orb of eyes.png]]
|flags={{No skeleton flag}}<br>{{See invisible flag}}<br>{{Levitate flag}}<br>{{!sil flag}}
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|flags={{Levitate flag}}<br>{{No skeleton flag}}<br>{{See invisible flag}}<br>{{!sil flag}}
 
|resistances={{Poison resistance}}
 
|resistances={{Poison resistance}}
 
|vulnerabilities=None
 
|vulnerabilities=None
|max_chunks=4
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|max_chunks=0
|meat={{Mutagenic corpse}}
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|meat={{No corpse}}
|xp=1349
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|xp=1027
 
|holiness={{Natural}}
 
|holiness={{Natural}}
 
|magic_resistance=Immune
 
|magic_resistance=Immune
|hp_range=50-86
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|hp_range=50-83
|avg_hp=68
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|avg_hp=66
 
|armour_class=10
 
|armour_class=10
 
|evasion=3
 
|evasion=3
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|species=great orb of eyes
 
|species=great orb of eyes
 
}}
 
}}
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{{Flavour|A levitating ball, covered in malignant eyes and humming with eldritch energies.}}
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<!--monster-bot-end-->
 
<!--monster-bot-end-->
 
{{list of | eyeballs}}
 
{{list of | eyeballs}}
{{Flavour|A levitating ball, covered in malignant eyes and humming with eldritch energies.}}
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==Useful Info==
 
==Useful Info==

Revision as of 22:24, 10 October 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.
great orb of eyes GGreat orb of eyes.png
HP 50-83
HD 12
XP 1027
Speed 10
AC 10
EV 3
Will Immune
Attack1 20 (bite: plain)


Resistances rPois+
Vulnerabilities None
Habitat Land
Intelligence High
Uses Uses nothing
Holiness Natural
Size Large
Type giant eyeball, great orb of eyes
Flags Levitate
No skeleton
See invisible
Silence immune
A levitating ball, covered in malignant eyes and humming with eldritch energies.

For a list of all eyeballs, see list of eyeballs.


Useful Info

Great orbs of eyes are annoying spellcasting monsters that leave mutagenic corpses and are immune to anything that checks magic resistance. They can be found in the middle- to late-Dungeon, the Slime Pits, and the Vaults.

Spells

Spell set
Slot1 Paralyse
Slot2 Disintegrate (d44)
Slot3 none
Slot4 Slow
Slot5 Confuse
Slot6 Teleport Other


Tips & Tricks

High magic resistance will prevent most of the above spells from affecting you, making these enemies much more dangerous to some species than others.