Difference between revisions of "Spatial maelstrom"

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(add link to list of vortices, 0.14 tag)
(Updating info, removing ambiguity of their production habits, etc.)
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==Useful Info==
 
==Useful Info==
'''Spatial maelstroms''' are a more advanced form of a [[spatial vortex]], no longer [[confused]] and now capable of creating spatial vortices by converting walls into chaos. In small numbers they aren't too deadly, but a swarm of them will tear you apart at the molecular level. They can be found in [[the Abyss]].
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'''Spatial maelstroms''' are a more advanced form of a [[spatial vortex]], no longer [[confused]] and now capable of creating spatial vortices by converting surrounding and walked-into walls into chaos. Their speed, wall destruction, and rapid [[distortion]] hits make them high-profile threats within the branch. They can be found solely in [[the Abyss]] and such-themed [[Ziggurat]] floors - anywhere else, even when inflicted with [[Lugonu#Given_Abilities|Corruption]], will expel maelstroms back to the Abyss.
  
 
==Tips & Tricks==
 
==Tips & Tricks==
*Their distortion attacks can chew through your HP rapidly, their breeding habits result in the situation getting worse over time, and it's nearly impossible to outrun them. Once one spots you, don't be afraid to go a little overboard in eradicating it quickly.
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*The spatial vortexes produced from these maelstroms wandering the Abyss are some of the only that appear in Abyss, outside of one exit vault and one rune vault: as such, seeing multiple spatial vortexes is a warning in and of itself of the eye of the storm being in that vague direction
*If you do get swarmed, there's a chance you'll find yourself banished to a deeper level of the Abyss. This is by no means a safe method of delving deeper, especially once you hit the deepest, most deadly floors.
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*Their distortion attacks can chew through your HP rapidly, send you dangerously further into the Abyss, or simply suddenly teleport you into unknown and potentially occupied terrain at low health. This, paired with their breeding habits and the aforementioned inability to avoid them, makes them top-priority threats; feel free to use consumables or heavy magic.
*If possible, try to lure them into wide open areas so that they won't breed to an uncontrollable degree. More often than not, however, you don't find them until they've already had some time to multiply.
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*If possible, try to lure them into wide open areas to reduce the number of spatial vortices produced. More often than not, however, you don't find them until they've already wrecked a section of the Abyss.
  
 
==History==
 
==History==
 
Spatial maelstroms were added in [[0.12]].
 
Spatial maelstroms were added in [[0.12]].

Revision as of 03:54, 23 July 2014

Version 0.14: This article may not be up to date for the latest stable release of Crawl.
spatial maelstrom vSpatial maelstrom.png
HP 63-86
HD 10
XP 762
Speed 16
AC 0
EV 5
Will Immune
Attack1 20 (hit: distort)
Attack2 20 (hit: distort)


Resistances rF++, rC++,
rElec, rPois+,
rN+++, rTorm,
rRot+++, rSticky,
rConstr, rDrown,
rWater
Vulnerabilities None
Habitat Land
Intelligence Plant
Uses Uses nothing
Holiness Non-living
Size Big
Type spatial maelstrom, spatial maelstrom
Flags Batty
Glows
Insubstantial
Levitate
A malevolent rift in reality, dissolving all terrain it passes by into swirling vortices.

For a list of all vortices, see list of vortices.


Useful Info

Spatial maelstroms are a more advanced form of a spatial vortex, no longer confused and now capable of creating spatial vortices by converting surrounding and walked-into walls into chaos. Their speed, wall destruction, and rapid distortion hits make them high-profile threats within the branch. They can be found solely in the Abyss and such-themed Ziggurat floors - anywhere else, even when inflicted with Corruption, will expel maelstroms back to the Abyss.

Tips & Tricks

  • The spatial vortexes produced from these maelstroms wandering the Abyss are some of the only that appear in Abyss, outside of one exit vault and one rune vault: as such, seeing multiple spatial vortexes is a warning in and of itself of the eye of the storm being in that vague direction
  • Their distortion attacks can chew through your HP rapidly, send you dangerously further into the Abyss, or simply suddenly teleport you into unknown and potentially occupied terrain at low health. This, paired with their breeding habits and the aforementioned inability to avoid them, makes them top-priority threats; feel free to use consumables or heavy magic.
  • If possible, try to lure them into wide open areas to reduce the number of spatial vortices produced. More often than not, however, you don't find them until they've already wrecked a section of the Abyss.

History

Spatial maelstroms were added in 0.12.