Difference between revisions of "Necromancer (monster)"

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{{monster
 
{{monster
 
|name=necromancer
 
|name=necromancer
|glyph={{White|@}}
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|glyph={{White|p}}
 
|tile=[[File:Necromancer.png]]
 
|tile=[[File:Necromancer.png]]
 
|flags={{Actual spells flag}}<br>{{Evil flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}}
 
|flags={{Actual spells flag}}<br>{{Evil flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}}
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|vulnerabilities={{Holy vulnerability}}
 
|vulnerabilities={{Holy vulnerability}}
 
|max_chunks=3
 
|max_chunks=3
|meat={{Contaminated corpse}}
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|meat={{Clean corpse}}
|xp=613
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|xp=616
 
|holiness={{Natural}}
 
|holiness={{Natural}}
 
|magic_resistance=53
 
|magic_resistance=53

Revision as of 22:50, 29 August 2014

Version 0.13: This article may not be up to date for the latest stable release of Crawl.
necromancer pNecromancer.png
HP 26-53
HD 10
XP 616
Speed 10
AC 0
EV 13
Will 53
Attack1 6 (hit: plain)


Resistances None
Vulnerabilities Holy
Habitat Land
Intelligence High
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type human, human
Flags Actual spells
Evil
Speaks
Spellcaster
Warm-blooded
An evil wizard who is devoted to the practice of death magic, the mastery of unholy energies, and the raising of corpses into a parody of life.


Useful Info

Necromancers are evil casters of Necromancy and Conjurations, often found surrounded by derived undead minions. They usually appear in the Crypt, the deeper portion of the Dungeon, or in one particular Ice Cave ending along with an army of simulacra.

Spells

Spell set I
Slot1 Bolt of Cold (3d18)
Slot2 Agony (50% success rate when MR=52)
Slot3 none
Slot4 Animate Dead
Slot5 Simulacrum
Slot6 none
Spell set II
Slot1 Bolt of Fire (3d18)
Slot2 Agony (50% success rate when MR=52)
Slot3 Invisibility
Slot4 Animate Dead
Slot5 Animate Dead
Slot6 Invisibility

Tips & Tricks

  • High magic resistance or a single rank of negative energy resistance will negate their Agony spell. While Necromancy might be their obvious strong suit, don't underestimate the punch of their various Bolt spells.
  • Try not to create any high-level corpses around them; they can animate a dead unique just as easily as you.