Difference between revisions of "Draconian zealot"
(Now obsolete.) |
(Move their stats from the Module:Table_of_monsters into this article, so they won't show up in the lists of monsters that can cast Summon Demon, Minor Healing, etc.) |
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{{obsolete}} | {{obsolete}} | ||
{{list of | draconians}} | {{list of | draconians}} | ||
| − | {{monster | + | |
| + | {{monster | ||
| + | |name=draconian zealot | ||
| + | |glyph={{LightGreen|q}} | ||
| + | |tile=[[File:Draconian zealot.png]] | ||
| + | |flags={{Evil flag}}<br>{{Cold blood flag}}<br>{{Speaks flag}} | ||
| + | |resistances={{Fire resistance}}, {{Sticky flame resistance}} | ||
| + | |vulnerabilities={{Holy vulnerability}} | ||
| + | |max_chunks=4 | ||
| + | |meat={{Clean corpse}} | ||
| + | |xp=1618 | ||
| + | |holiness={{Natural}} | ||
| + | |magic_resistance=40 | ||
| + | |hp_range=72-88 | ||
| + | |avg_hp=80 | ||
| + | |armour_class=13 | ||
| + | |evasion=10 | ||
| + | |habitat=Land | ||
| + | |speed= 10 | ||
| + | |size={{Medium}} | ||
| + | |item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}} | ||
| + | |attack1=15 ({{Hit type}}: {{Plain flavour}}) | ||
| + | |attack2= | ||
| + | |attack3= | ||
| + | |attack4= | ||
| + | |hit_dice=16 | ||
| + | |base_hp=0 | ||
| + | |extra_hp=0 | ||
| + | |fixed_hp=0 | ||
| + | |intelligence={{Human intelligence}} | ||
| + | |genus=draconian | ||
| + | |species=draconian | ||
| + | }} | ||
| + | {{Flavour|This draconian derives its hellish powers and demonic allies from the worship of some unknown dark god. | ||
| + | ---- | ||
| + | “Trogdor was a man!<br> | ||
| + | I mean, he was a dragon-man!<br> | ||
| + | Or... maybe he was just a dragon.<br> | ||
| + | ...<br> | ||
| + | And the Trogdor comes in the night!”<br> | ||
| + | -The Brothers Chaps, “Trogdor”. 2003. | ||
| + | }} | ||
| + | |||
==Useful Info== | ==Useful Info== | ||
'''Draconian zealots''' are priests of an evil god. They are generally found in [[the Realm of Zot]] or, rarely, [[the Abyss]]. | '''Draconian zealots''' are priests of an evil god. They are generally found in [[the Realm of Zot]] or, rarely, [[the Abyss]]. | ||
| − | {{ | + | ==Spells== |
| + | |||
| + | {{Spellcaster4 | ||
| + | |number= | ||
| + | |slot1=[[Summon Demon]] | ||
| + | |flags1=Priest flag | ||
| + | |slot2=[[Call Down Damnation]] | ||
| + | |flags2=Priest flag | ||
| + | |slot3=[[Smiting]] (7-17) | ||
| + | |flags3=Priest flag | ||
| + | |slot4=[[Minor Healing]] (2d8) | ||
| + | |flags4=Priest flag | ||
| + | }} | ||
| + | {{clear}} | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
| − | + | *[[Aura of Abjuration]] will help against its summons. [[Silence]] will prevent the zealot from using any spell. | |
| − | + | *Be careful when fighting them in corridors: [[Zot]] monsters tend to be fairly tough, and their reanimated corpses can take a while to cut through, meaning that draconian zealots can easily cut you off with their [[Animate Dead]] spell. | |
| − | [[Abjuration]] will help against its summons. [[Silence]] will prevent the zealot from using any spell. | ||
| − | + | ==History== | |
| + | *Draconian zealots were removed in [[0.20]]. | ||
Revision as of 22:51, 5 June 2018
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
For a list of all draconians, see list of draconians.
| draconian zealot q | |
|---|---|
| HP | 72-88 |
| HD | 16 |
| XP | 1618 |
| Speed | 10 |
| AC | 13 |
| EV | 10 |
| Will | 40 |
| Attack1 | 15 (hit: plain)
|
| Resistances | rF+, rSticky |
| Vulnerabilities | Holy |
| Habitat | Land |
| Intelligence | Human |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Medium |
| Type | draconian, draconian |
| Flags | Evil Cold-blooded Speaks |
| This draconian derives its hellish powers and demonic allies from the worship of some unknown dark god.
“Trogdor was a man! |
Contents
Useful Info
Draconian zealots are priests of an evil god. They are generally found in the Realm of Zot or, rarely, the Abyss.
Spells
| Spell set | ||
|---|---|---|
| Slot1 | Summon Demon | Priest flag |
| Slot2 | Call Down Damnation | Priest flag |
| Slot3 | Smiting (7-17) | Priest flag |
| Slot4 | Minor Healing (2d8) | Priest flag |
Tips & Tricks
- Aura of Abjuration will help against its summons. Silence will prevent the zealot from using any spell.
- Be careful when fighting them in corridors: Zot monsters tend to be fairly tough, and their reanimated corpses can take a while to cut through, meaning that draconian zealots can easily cut you off with their Animate Dead spell.
History
- Draconian zealots were removed in 0.20.