Difference between revisions of "Deep elf elementalist"

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(updated to 0.21; needs update to HP/XP, which I think are wrong for all monsters)
(update XP)
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|max_chunks=3
 
|max_chunks=3
 
|meat={{Clean corpse}}
 
|meat={{Clean corpse}}
|xp=1566
+
|xp=1600
 
|holiness={{Natural}}
 
|holiness={{Natural}}
 
|magic_resistance=120
 
|magic_resistance=120
 
|hp_range=53-76
 
|hp_range=53-76
|avg_hp=64
+
|avg_hp=63
 
|armour_class=0
 
|armour_class=0
 
|evasion=13
 
|evasion=13

Revision as of 19:29, 13 June 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.

For a list of all deep elves, see list of deep elves.

deep elf elementalist eDeep elf elementalist.png
HP 53-76
HD 14
XP 1600
Speed 10
AC 0
EV 13
Will 120
Attack1 12 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence High
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type elf, elf
Flags See invisible
Speaks
Warm-blooded
The primal forces of the universe dance at this demented wizard's fingertips. They are renowned for the ability to dig out and pin down even the most elusive foes with powerful, unavoidable magic.

Useful Info

The deep elf elementalist is a dangerous opponent appearing in the Elven Halls. Elementalists will frequently use Awaken Earth (even when out of line of sight) to destroy your defensive position. Expect to be quickly surrounded by Earth elementals or, much worse, other strong deep elves when elementalists appear.

Spells

Spell set
Slot1 Awaken Earth (4x frequency) Wizard flag
Slot2 Fireball Wizard flag
Slot3 Freezing Cloud Wizard flag
Slot4 Repel Missiles Wizard flag
Slot5 Haste Wizard flag