Difference between revisions of "Juggernaut"
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*A juggernaut can deal up to 120 damage in a single attack, which is enough to one-shot many characters. They also move very quickly. If you can't take one out at range fast and can't handle one in melee, you should run as soon as you see one. | *A juggernaut can deal up to 120 damage in a single attack, which is enough to one-shot many characters. They also move very quickly. If you can't take one out at range fast and can't handle one in melee, you should run as soon as you see one. | ||
*Strong summons can be effective. | *Strong summons can be effective. | ||
− | *As a spellcaster, like with many other melee threats, [[Force Lance]] or [[ | + | *As a spellcaster, like with many other melee threats, [[Force Lance]], [[Blink]], or [[Passage of Golubria]] are your friends. Just make sure you have enough MP to burn through the sizable pool of hitpoints this beast has and try to fight them alone. |
+ | *[[Curare]] darts are an excellent way to slow them down. | ||
==History== | ==History== | ||
Juggernauts were added in [[0.17]]. | Juggernauts were added in [[0.17]]. |
Revision as of 06:49, 14 June 2019
Version 0.17: This article may not be up to date for the latest stable release of Crawl.
juggernaut C | |
---|---|
HP | 112-227 |
HD | 20 |
XP | 7211 |
Speed | 15 (atk: 450%) |
AC | 20 |
EV | 10 |
Will | 120 |
Attack1 | 80 (hit: plain) |
Attack2 | 40 (hit: plain)
|
Resistances | rDrown |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Open doors |
Holiness | Natural |
Size | Giant |
Type | giant, juggernaut |
Flags | Fighter See invisible Speaks Warm-blooded |
A gigantic humanoid with thick iron plates welded to its skin. Juggernauts sprint towards their targets, their immense fists dealing incredible damage, but have to rest between blows. |
For a list of all giants, see list of giants.
Useful Info
Juggernauts are fast-moving giants that deal extremely powerful, but slow, melee attacks.
Tips & Tricks
- A juggernaut can deal up to 120 damage in a single attack, which is enough to one-shot many characters. They also move very quickly. If you can't take one out at range fast and can't handle one in melee, you should run as soon as you see one.
- Strong summons can be effective.
- As a spellcaster, like with many other melee threats, Force Lance, Blink, or Passage of Golubria are your friends. Just make sure you have enough MP to burn through the sizable pool of hitpoints this beast has and try to fight them alone.
- Curare darts are an excellent way to slow them down.
History
Juggernauts were added in 0.17.