Difference between revisions of "Amulet of magic regeneration"

From CrawlWiki
Jump to: navigation, search
m (version bump)
Line 8: Line 8:
 
{{flavour|An amulet that substantially increases the wearer's normal rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves of magic.}}
 
{{flavour|An amulet that substantially increases the wearer's normal rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves of magic.}}
  
An '''amulet of magic regeneration''' increases its wearer's [[MP]] regeneration rate by a flat +0.4 MP/turn, hastening the MP recovery rate of your character. Magic regeneration doesn't work until you are at maximum HP, where the amulet will "attune" itself to you.
+
An '''amulet of magic regeneration''' increases its wearer's [[MP]] regeneration rate by a flat +0.4 MP/turn, hastening the MP recovery rate of your character. The amulet has no effect until worn with full MP, at which point it will "attune" itself to you until removed.
  
 
==Strategy==
 
==Strategy==

Revision as of 07:02, 13 September 2022

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
Type Jewellery
Name Amulet of magic regeneration
Icon Amulet of magic regeneration.png
An amulet that substantially increases the wearer's normal rate of magic regeneration. In order to function, it must first attune itself to the wearer's body with full reserves of magic.

An amulet of magic regeneration increases its wearer's MP regeneration rate by a flat +0.4 MP/turn, hastening the MP recovery rate of your character. The amulet has no effect until worn with full MP, at which point it will "attune" itself to you until removed.

Strategy

An amulet of magic regeneration is quite welcome for spellcasters, especially ones who don't have access to some type of channeling or Vehumet's MP recovery. Characters with spirit shield by some means other than an amulet of guardian spirit may also find it useful.

History

  • Prior to 0.28, magic regeneration regenerated 0.25 MP/turn.
  • The amulet of magic regeneration was added in 0.18. This amulet was useless for followers of Pakellas, who don't regenerate MP.
Jewellery
Amulets AcrobatFaithGuardian spiritMagic regenerationReflectionRegeneration
Rings DexterityEvasionFireFlightIceIntelligenceMagical power
Poison resistancePositive energyProtectionProtection from coldProtection from fireResist corrosionSee invisibleSlayingStrengthWillpowerWizardry