Difference between revisions of "Hellwing"

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m (1 revision: giant and large monsters. that should be all of them)
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Spells: [[Teleport Self]], [[Teleport Other]], and [[Animate Dead]]
 
Spells: [[Teleport Self]], [[Teleport Other]], and [[Animate Dead]]
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==Spells==
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{{Spellcaster
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|number=
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|slot1=''none''
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|slot2=''none''
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|slot3=''none''
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|slot4=[[Teleport Other]]
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|slot5=[[Animate Dead]]
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|slot6=[[Teleport Self]]
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}}
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{{clear}}
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==Tips & Tricks==
 
==Tips & Tricks==

Revision as of 20:04, 24 January 2013

hellwing 4Hellwing.png
HP 34 - 61
HD 7
XP 390
Speed 10
AC 8
EV 10
Will 56
Attack1 17 (hit: plain)
Attack2 10 (hit: plain)


Resistances rPois+, rN+, rTorm, rRot
Vulnerabilities Holy
Habitat land
Intelligence Normal
Uses Open doors
Holiness Demonic
Size Large
Type hellwing, hellwing
Flags Spellcaster
Flying
Evil
A hideous skeletal demon, with wings of ancient withered skin.

Useful Info

Hellwings are pesky tier-4 demons with average melee combat skills and annoying magic. They are found in the Abyss, Pandemonium, and the Hells, and are often summoned by other monsters through the Summon Demon spell.

Spells: Teleport Self, Teleport Other, and Animate Dead

Spells

Spell set
Slot1 none
Slot2 none
Slot3 none
Slot4 Teleport Other
Slot5 Animate Dead
Slot6 Teleport Self

Tips & Tricks

  • An amulet of stasis will keep it from teleporting you away mid-fight.
  • Try not to create any particularly beefy corpses while facing hostile hellwings. On that same note, you may want to try to summon friendly ones to cast Animate Dead for you if you lack Necromancy but still want permanent zombie uniques.

History

Prior to 0.6, hellwings were tier-3 demons.