Difference between revisions of "Ring of strength"
m (→Desirability) |
|||
Line 12: | Line 12: | ||
Decently high. Strength boosts the damage of most weapons, and reduces the encumbrance of both [[encumbrance rating|armour]] and [[shields]]. A ring of strength is a good find for early characters wearing heavy armour. However, resistance-boosting rings may be more useful as you go through the game. | Decently high. Strength boosts the damage of most weapons, and reduces the encumbrance of both [[encumbrance rating|armour]] and [[shields]]. A ring of strength is a good find for early characters wearing heavy armour. However, resistance-boosting rings may be more useful as you go through the game. | ||
− | Every point of strength adds a +2.5% multiplier to your base damage, or a 15% boost from a base ring of strength. | + | ===Comparison to Slaying=== |
+ | Every point of strength adds a +2.5% multiplier to your base damage, or a 15% boost from a base ring of strength. For the sole purpose of weapon damage: if <code><weapon base dmg> * <[[Weapon damage#Damage formula|skill]] multipliers></code> is above 26.7, then +6 strength offers more damage than a +4 [[ring of slaying]]. | ||
+ | |||
+ | Note that each stat has its other bonuses: strength reduces [[encumbrance]] of armour and shields. Slaying increases accuracy, and also increases the strength of [[dexterity]] weapons. Also, slaying can be better if you have good [[auxiliary attack]]s (while strength boosts aux attacks, they usually have low base damage). | ||
==History== | ==History== |
Revision as of 20:28, 27 July 2023
A ring that increases the physical strength of its wearer. |
A +6 ring of strength boosts the strength of the wearer.
Desirability
Decently high. Strength boosts the damage of most weapons, and reduces the encumbrance of both armour and shields. A ring of strength is a good find for early characters wearing heavy armour. However, resistance-boosting rings may be more useful as you go through the game.
Comparison to Slaying
Every point of strength adds a +2.5% multiplier to your base damage, or a 15% boost from a base ring of strength. For the sole purpose of weapon damage: if <weapon base dmg> * <skill multipliers>
is above 26.7, then +6 strength offers more damage than a +4 ring of slaying.
Note that each stat has its other bonuses: strength reduces encumbrance of armour and shields. Slaying increases accuracy, and also increases the strength of dexterity weapons. Also, slaying can be better if you have good auxiliary attacks (while strength boosts aux attacks, they usually have low base damage).
History
- Prior to 0.27, you could find rings of strength with a -4 enchantment; such rings were always cursed.
- Prior to 0.25, enchantment values ranged from 2 to 6 (positive and negative).