Difference between revisions of "Flux talisman"
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* '''[[Unarmed Combat]]:''' 3 base damage (no boost). | * '''[[Unarmed Combat]]:''' 3 base damage (no boost). | ||
* '''Contam on hit:''' When you hit an enemy, you contaminate them. The first hit inflicts [[Corona]]. The third hit inflicts [[malmutate]], deals heavy damage, and resets contamination. This deals (0 to 30) damage at min skill, (0 to 50) damage at max skill, with linear scaling in-between. | * '''Contam on hit:''' When you hit an enemy, you contaminate them. The first hit inflicts [[Corona]]. The third hit inflicts [[malmutate]], deals heavy damage, and resets contamination. This deals (0 to 30) damage at min skill, (0 to 50) damage at max skill, with linear scaling in-between. | ||
− | * -33% | + | * All melee damage is reduced by -33%. |
'''Restrictions''' | '''Restrictions''' |
Revision as of 03:23, 9 August 2023
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
A canister holding an ominously glowing substance. Its user becomes unstable at a fundamental level, inflicting dangerous levels of magical contamination on foes with each touch. Sufficient contamination causes a highly localized meltdown, dealing enormous damage which increases with the user's Shapeshifting skill. However, the user's instability renders them unable to use weapons or shields, and reduces their melee damage as their limbs sometimes destabilize mid-swing. |
A flux talisman is a talisman that changes you into Flux Form.
Shapeshifters start with this item.
Useful Info
When eVoked, a flux talisman turns you into Flux Form, which lasts until you end the form. Entering or exiting a form takes 5 turns.
Flux Form has the following effects:
Combat Bonuses
- Unarmed Combat: 3 base damage (no boost).
- Contam on hit: When you hit an enemy, you contaminate them. The first hit inflicts Corona. The third hit inflicts malmutate, deals heavy damage, and resets contamination. This deals (0 to 30) damage at min skill, (0 to 50) damage at max skill, with linear scaling in-between.
- All melee damage is reduced by -33%.
Restrictions
- Melded Gear: All armour, weapon and shield. (Can only wear jewellery)
- You cannot throw items.
- Glowing: You are revealed if invisible, and your stealth is greatly reduced.
Flux Form does not block any mutations, does not change your size, and gives no innate bonus to HP / AC.
Flux Form has a minimum of 6 Shapeshifting skill. It has a maximum skill of 13; further skill has no further impact.
Strategy
A form that's between Beast Form and the stronger forms.
History
- Will be introduced in trunk, in the transformation overhaul.