Lupine talisman
(Redirected from Werewolf Form)
Version 0.33: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
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An painted eyepatch made from a scrap of wolf pelt. Transforms the user into a vicious werewolf, muscles surging with predatory instinct. Killing enemies in this form will give a stacking bonus to your damage and accuracy, and slaying enough of them in a row will cause you to unleash a vicious howl that makes any still alive cower in fear - and leaves them susceptible to a devastating leaping takedown. |
A lupine talisman is a talisman that changes you into a ferocious werewolf.
Useful Info
When eVoked, a lupine talisman turns you into Werewolf Form, which lasts until you end the form. Entering or exiting a form takes 5 turns.
Werewolf Form has the following effects:
Offensive traits
- Unarmed Combat: 3 base damage (no bonus).
- Claws:3
- Str+3
- Dex+3
- Werefury: killing enemies in melee gives you a slaying bonus, which stacks up to +12. You get an extra 1.20-2.20 Slay per kill, depending on your Shapeshifting skill.
- Werehowl: if you Werefury bonus is at least 5, you may unleash a howl that freezes all nearby enemies in place with fear if it overcomes their willpower. Howl power is 80-120, depending on your Shapeshifting skill.
- Bestial Takedown ability, which performs a jumping attack at +(75-125)% damage against any enemy who is currently afraid (whether from you howling at them, or any other source, like a scroll of fear). Kills made by Bestial Takedown will always cause you to perform a howl afterward.
Defensive traits
- Cold resistance (rC)
- Willpower vulnerability (Will-)
- Regeneration bonus (similar to an amulet of regeneration)
Restrictions
- Melded Gear: Helmet, gloves, boots, barding, cloak
- Suppressed mutations: None
Werewolf Form has a minimum Shapeshifting skill of 12, and the maximum skill is 20.
Strategy
Humanoid | Armataur | Djinni | Felid | Gargoyle | Naga | Octopode |
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History
- Lupine talismans were added in 0.33.