Difference between revisions of "Hell hog"
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==Useful Info== | ==Useful Info== | ||
− | '''Hell hogs''' are fast and irritating [[demonic]] beasts that spit [[Fireball]] at you | + | '''Hell hogs''' are fast and irritating [[demonic]] beasts that constantly spit [[Fireball]] at you. They appear in large bands in the depths of [[the Abyss]], [[Pandemonium]], and [[Gehenna]]. |
{{monster spells}} | {{monster spells}} | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
− | * | + | *Hell hogs are relatively weak for the areas they spawn in. Still, if you lack [[fire resistance]], don't underestimate them. Hell hogs usually run in packs, where each hell hog can launch a 3d20 Fireball every turn. If you don't resist fire, this damage can add up really quickly. Area-of-effect attacks or a tight corridor are useful here. |
+ | **Hell hogs have no qualms blowing themselves or other monsters up with Fireballs. | ||
**[[Ignition]] is totally useless against them. [[Fire Storm]], however, still does enough irresistible damage to one or two-shot them. | **[[Ignition]] is totally useless against them. [[Fire Storm]], however, still does enough irresistible damage to one or two-shot them. | ||
− | * | + | **With rF+ and decent AC, you won't take much damage, but you should still try to deal with hell hogs quickly. Their Fireballs are [[loud]], so fighting them will attract other (likely harder) enemies. |
== History == | == History == | ||
*Prior to [[0.28]], hell hogs only had rF++. | *Prior to [[0.28]], hell hogs only had rF++. | ||
*Prior to [[0.18]], hell hogs had [[Sticky Flame]] instead of [[Fireball]]. | *Prior to [[0.18]], hell hogs had [[Sticky Flame]] instead of [[Fireball]]. |
Revision as of 01:05, 10 March 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
hell hog h | |
---|---|
HP | 39-80 |
HD | 11 |
XP | 860 |
Speed | 14 |
AC | 2 |
EV | 9 |
Will | 40 |
Attack1 | 20 (bite: plain)
|
Resistances | rF+++ rTorm rMiasma rN+++ |
Vulnerabilities | Holy |
Habitat | Land |
Intelligence | Animal |
Uses | Uses nothing |
Holiness | Demonic |
Size | Medium |
Type | hog, hell hog |
Flags | Evil |
An extremely large and aggressive swine, bred in Hell, whose breath burns its foes to ash. |
Contents
Useful Info
Hell hogs are fast and irritating demonic beasts that constantly spit Fireball at you. They appear in large bands in the depths of the Abyss, Pandemonium, and Gehenna.
Spells
Spell set I | ||
---|---|---|
Slot1 | Fireball (3d20) | Natural flag, Breath flag |
Tips & Tricks
- Hell hogs are relatively weak for the areas they spawn in. Still, if you lack fire resistance, don't underestimate them. Hell hogs usually run in packs, where each hell hog can launch a 3d20 Fireball every turn. If you don't resist fire, this damage can add up really quickly. Area-of-effect attacks or a tight corridor are useful here.
- Hell hogs have no qualms blowing themselves or other monsters up with Fireballs.
- Ignition is totally useless against them. Fire Storm, however, still does enough irresistible damage to one or two-shot them.
- With rF+ and decent AC, you won't take much damage, but you should still try to deal with hell hogs quickly. Their Fireballs are loud, so fighting them will attract other (likely harder) enemies.
History
- Prior to 0.28, hell hogs only had rF++.
- Prior to 0.18, hell hogs had Sticky Flame instead of Fireball.