Difference between revisions of "Starcursed mass"
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Revision as of 03:12, 22 February 2013
starcursed mass X | |
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HP | 127-174 |
HD | 12 |
XP | 1751 |
Speed | 25 |
AC | 10 |
EV | 0 |
Will | 96 |
Attack1 | 16 (hit: plain)
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Resistances | rPois+, rDrown, rRot, rN+, rTorm |
Vulnerabilities | Silver |
Habitat | land |
Intelligence | Animal |
Uses | Open doors |
Holiness | Non-living |
Size | Huge |
Type | ?, ? |
Flags | See invisible |
A mass of stellar detritus that glows with the sickly putrescence of a dying star, forever shrieking soundlessly in a voice beyond mortal grasp. Its form quivers and undulates constantly, dividing spontaneously and then withdrawing when threatened. While the voice of even a single one is unsettling, in chorus, their screams can overwhelm the minds of even the bravest warriors, leaving them stunned and helpless. |
Useful Info
Starcursed masses are the Lovecraftian equivalents of slime creatures; they divide and combine randomly, though with a tendency toward dividing and displaying no sign of how many individuals have combined into any one mass. Striking them causes them to regroup.
They are not terribly dangerous when united, but they have an irresistible shriek attack that deals more damage when there are more individuals within your line of sight. When there are 5 or more shrieking together, you may be briefly paralysed each time they do so.
Tips & Tricks
When facing large groups of them, use whatever bolt or area of effect damage abilities you have to force them back together. They're fairly durable, but easy to eradicate when all forced into a single body.
History
Starcursed masses were added in 0.12