Difference between revisions of "Starcursed mass"

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(Clarified the way their HP and damage output work when combined / divided)
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'''Starcursed masses''' are the Lovecraftian equivalents of [[slime creature]]s; they divide and combine randomly, though with a tendency toward dividing and displaying no sign of how many individuals have combined into any one mass. Striking them causes them to regroup.
 
'''Starcursed masses''' are the Lovecraftian equivalents of [[slime creature]]s; they divide and combine randomly, though with a tendency toward dividing and displaying no sign of how many individuals have combined into any one mass. Striking them causes them to regroup.
  
They are not terribly dangerous when united, but they have an irresistible shriek attack that deals more damage when there are more individuals within your [[line of sight]]. When there are 5 or more shrieking together, you may be briefly [[paralyse]]d each time they do so.
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Although their HP rises when they combine, their melee attack damage remains the same. This makes them much less dangerous when united, especially because they have an irresistible shriek attack that deals more damage for every individual mass within your [[line of sight]]. When there are 5 or more shrieking together, you may be briefly [[paralyse]]d each time they do so.
  
 
==Tips & Tricks==
 
==Tips & Tricks==
When facing large groups of them, use whatever bolt or area of effect damage abilities you have to force them back together. They're fairly durable, but easy to eradicate when all forced into a single body.
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When facing large groups of them, use whatever bolt or area of effect damage abilities you have to force them back together. The individuals have a mere fraction of the HP shown in their stats, so you'll likely kill some of them and drive the rest to regroup into a nearly harmless lump.
  
 
==History==
 
==History==

Revision as of 20:26, 22 February 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.


starcursed mass XStarcursed mass.png
HP 127-174
HD 12
XP 1751
Speed 25
AC 10
EV 0
Will 96
Attack1 16 (hit: plain)


Resistances rPois+, rDrown, rRot,
rN+, rTorm
Vulnerabilities Silver
Habitat land
Intelligence Animal
Uses Open doors
Holiness Non-living
Size Huge
Type starcursed mass, starcursed mass
Flags See invisible
A mass of stellar detritus that glows with the sickly putrescence of a dying star, forever shrieking soundlessly in a voice beyond mortal grasp. Its form quivers and undulates constantly, dividing spontaneously and then withdrawing when threatened. While the voice of even a single one is unsettling, in chorus, their screams can overwhelm the minds of even the bravest warriors, leaving them stunned and helpless.

Useful Info

Starcursed masses are the Lovecraftian equivalents of slime creatures; they divide and combine randomly, though with a tendency toward dividing and displaying no sign of how many individuals have combined into any one mass. Striking them causes them to regroup.

Although their HP rises when they combine, their melee attack damage remains the same. This makes them much less dangerous when united, especially because they have an irresistible shriek attack that deals more damage for every individual mass within your line of sight. When there are 5 or more shrieking together, you may be briefly paralysed each time they do so.

Tips & Tricks

When facing large groups of them, use whatever bolt or area of effect damage abilities you have to force them back together. The individuals have a mere fraction of the HP shown in their stats, so you'll likely kill some of them and drive the rest to regroup into a nearly harmless lump.

History

Starcursed masses were added in 0.12