Summon Small Mammal
Summon Small Mammal | |
---|---|
Level | 1 |
School1 | Summoning |
Source(s) | |
Casting noise | 1 |
Spell noise | 0 |
This spell summons a small creature to the caster's aid. |
Summon Small Mammal is a Summonings spell which summons one of the following creatures:
- Rat - Low damage and fragile with no redeeming features.
- Bat - Extremely fast and evasive but does virtually no damage.
- Quokka - Decent damage and HP. Good all-round.
- Grey rat - Same as a quokka but slightly faster.
Summoners start with this spell memorized.
Strategy
- Summon Small Mammal is only a level 1 spell, but it stays useful for a long time. Packs of mammals can quite handily defeat most normal threats in the dungeon up until the Ecumenical Temple. Even after the spell loses its killing power, it is still a cheap and useful alternative to Summon Butterflies for escape if you haven't found that yet.
- Note that attacking/killing allies will upset Zin, The Shining One, Elyvilon, or Okawaru, if applicable.
Monster versions
Eustachio and Gastronok have this spell, and can create 1-3 quokkas, bats, or green, grey, or regular rats per casting.
History
In 0.13 this spell summons only one mammal. The name of the spell was changed from 'Summon Small Mammals' accordingly.
Prior to 0.12, a more powerful version of the spell known as Vampire Summon was used by vampires, vampire knights, and deep elf summoners. It summoned 3-5 mammals (with orange rats in place of quokkas).
Up to 0.4.3, it was affectionately called 'Spammals' for its easy ability to flood the area with monsters. It has often been suggested that the spell is overpowered.
In 0.6, it was nerfed to two creatures max, and green rats and orange rats were removed from the player's possible results.
Prior to 0.9, this spell created excellent sparring partners for casters who wanted to train Fighting and Dodge.