Cherub
Revision as of 06:02, 21 December 2012 by Ion frigate (talk | contribs) (1 revision: medium monsters pt 2)
cherub A | |
---|---|
HP | 54 - 99 |
HD | 9 |
XP | 754 |
Speed | 10 |
AC | 10 |
EV | 20 |
Will | 96 |
Attack1 | 15 (hit: plain) |
Attack2 | 8 (
|
Resistances | rPois+, rRot, rF+, rElec, rN+, rHoly |
Vulnerabilities | none |
Habitat | land |
Intelligence | High |
Uses | Weapons & armour |
Holiness | Holy |
Size | Medium |
Type | angel, cherub |
Flags | Glows Flying See invisible |
Behold! A throne-bearer of the Gods, whose head is beset by four faces: one of a man, one of an ox, one of a lion, one of an eagle. It is one of the three angelic beings who stand before the Good Gods, singing eternal hymns of praise to their Glory and Goodness. Indeed, these hymns have the power to rouse greatness in hearts pure and true. |
Useful Info
Cherubim are flying holy beings with a 6-tile halo. They are less dangerous than angels or daevas by far, but still irritating as they can heal other monsters. They are extremely rare, only appearing in holy-themed Pandaemonium and Ziggurat floors.
Spell: Minor Healing
Tips & Tricks
Worshipping a good god (Zin, the Shining One, or Elyvilon) may cause it to calm down and become neutral towards you.
Addendum
The "cherub" hit type is unique to cherubim and cosmetic only. It is simply randomized to be one of: hit, bite, peck, gore.