Rakshasa
rakshasa R | |
---|---|
HP | 47-86 |
HD | 11 |
XP | 994 |
Speed | 10 |
AC | 6 |
EV | 14 |
Will | 146 |
Attack1 | 20 (hit: plain)
|
Resistances | rPois+, rN+++, rTorm, rRot |
Vulnerabilities | Holy, Holy wrath |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Demonic |
Size | Medium |
Type | rakshasa, rakshasa |
Flags | See invisible Silence immune |
A demon in the form of a tiger who comes to the material world in search of power and knowledge. Rakshasas are experts in the art of illusion, and are simultaneously intelligent and cruel.
“Vaisampayana said, 'Not far from the place where the Pandavas were asleep, a Rakshasa by name Hidimva dwelt on the Sala tree. Possessed of great energy and prowess, he was a cruel cannibal of visage that was grim in consequence of his sharp and long teeth. He was now hungry and longing for human flesh. Of long shanks and a large belly, his locks and beard were both red in hue. His shoulders were broad like the neck of a tree; his ears were like unto arrows, and his features were frightful.” |
Contents
Useful Info
Rakshasas are demonic illusionists that wield whips and spawn multiple decoys of themselves and any monsters in their line of sight. These decoys are every bit as dangerous as the original, but all decoys will disappear when the original is slain. Also, when reduced to 50% HP, they will occasionally create two duplicates instantly. They are a common sight in the Depths, the Abyss, and Lom Lobon's realm in Pandemonium.
Spells
Spell set | |
---|---|
Slot1 | Iskenderun's Mystic Blast (3d16) |
Slot2 | Iskenderun's Mystic Blast (3d16) |
Slot3 | Phantom Mirror |
Slot4 | Phantom Mirror |
Slot5 | Blink |
Slot6 | none |
Tips & Tricks
- Thanks to their IMB spell, their ranged damage output is significant, especially to lightly armoured characters. If you're uncomfortable facing a single rakshasa, flee before it duplicates and makes itself even deadlier.
- Lure rakshasas away from unexplored territory if you don't want it duplicating any wandering monsters that happen to hear the explosions they generate.
History
Prior to 0.14, they knew Blink, Invisibility, Teleport Self, and the much-less-deadly Rakshasa Summon in place of their current spellset.
- 0.14 articles
- Hit type
- Plain flavour
- Poison resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Rot resistance
- Holy vulnerability
- Holy wrath vulnerability
- High intelligence
- Weapons armour
- Starting equipment
- Open doors
- Demonic holiness
- Medium monsters
- See invisible
- Silence Immune
- Monsters
- Spellcaster