Demonspawn warmonger

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Revision as of 01:04, 19 April 2022 by Wwf (talk | contribs) (Wwf moved page Warmonger to Demonspawn Warmonger: Renamed in 0.28)
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Version 0.16: This article may not be up to date for the latest stable release of Crawl.

For a list of all demonspawn, see list of demonspawn.

This chart is not updated automatically.
It may contain outdated information.
warmonger 6Demonspawn warmonger.png
HP 84-197
HD 15
XP 1681
Speed 10
AC 0
EV 2
MR 60
Attack1 40 (hit: plain)
Attack2
Attack3
Attack4
Max Chunks 3
Type of Meat Clean
Resistances None
Vulnerabilities Holy, Holy wrath,
Silver
Habitat Land
Intelligence Normal
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type demonspawn, demonspawn
Flags Evil
Fighter
Priest
Speaks
Warm-blooded
A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.


It is devoted to combat, disrupting the magic of its foes as it battles endlessly.

Useful Info

Warmongers are demonspawn who can hinder your spellcasting success rates and invoke a grand avatar which mimics melee/ranged attacks. They can be found in the Pandemonium. Their sap magic attack causes the red 'SAP' and sometimes a yellow '-WIZ' status effect.

Spells

Spell set
Slot1 Melee
Slot2 Sap Magic
Slot3 Grand Avatar
Slot4 Grand Avatar
Slot5 none
Slot6 none

Tips & Tricks

History

Warmongers were added in 0.14.