Talk:Ice Magic

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Revision as of 05:37, 22 March 2022 by Wwf (talk | contribs)
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Blurb wording

2nd sentence may need a rword

Notes: - Mention passive (Ozo's armour, ensorcelled)
- Mention large AOE (Refrigeration most likely isn't "passive")
- Dev wording references "subtle"; may or may not be referenced here
- Good balance between offense and defense
--Hordes (talk) 03:22, 22 March 2022 (CET)


I use ice magic a lot. I think of ice magic as bringing the inhospitable arctic to the dungeon. The arctic weather threatens acute (Hailstorm, Metabolic Englaciation, Ozocubu's Refrigeration) or lingering (Frozen Ramparts, Freezing Cloud, Polar Vortex) dangers to all enemies that are near. The arctic animals (Summon Ice Beast, Simulacrum) kill. You can embrace the cold (Ozocubu's Armour, Ice Form) or force others be embraced (Freeze, Ensorcelled Hibernation) by the cold. I hope that you find this point of view useful if you rword this page. Wwf (talk) 05:37, 22 March 2022 (CET)