Tengu reaver
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
For a list of all tengu, see list of tengu.
tengu reaver Q | |
---|---|
HP | 69-102 |
HD | 17 |
XP | 2035 |
Speed | 10 (move: 90%) |
AC | 2 |
EV | 17 |
Will | 60 |
Attack1 | 27 (hit: plain) |
Attack2 | 11 (peck: plain) |
Attack3 | 11 (claw: plain) |
Resistances | rDrown |
Vulnerabilities | None |
Habitat | Land |
Intelligence | High |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Medium |
Type | tengu, tengu |
Flags | Fighter Hybrid Levitate See invisible Speaks Warm-blooded |
An elite, ferocious tengu highly skilled with both steel and spells. |
Contents
Useful Info
Tengu reavers are one of the more dangerous tengu opponents you can encounter. They are competent swordsmen and capable Conjurations-users which usually pelt you with powerful elemental spells after calling up a battlesphere. They can be found in the deepest levels of the Dungeon and the Vaults. If you see them in any other place, Sojobo could be near.
Spells
Spell set I | ||
---|---|---|
Slot1 | Bolt of Magma (3d26) | Wizard flag |
Slot2 | Iskenderun's Battlesphere | Wizard flag |
Slot3 | Fireball (3d27) | Wizard flag |
Spell set II | ||
---|---|---|
Slot1 | Lightning Bolt (3d22) | Wizard flag |
Slot2 | Iskenderun's Battlesphere | Wizard flag |
Slot3 | Freezing Cloud (2d27) | Wizard flag |
Spell set III | ||
---|---|---|
Slot1 | Venom Bolt (3d21) | Wizard flag |
Slot2 | Corrosive Bolt (3d21) | Wizard flag |
Slot3 | Iskenderun's Battlesphere | Wizard flag |
Slot4 | Poisonous Cloud (3d11) | Wizard flag |
Tips & Tricks
- Luring them into a narrow hallway will disable the support their battlespheres provide. Also, the battlesphere will die the moment you take out the reaver which summoned it, so you should generally avoid wasting attacks on it.
- They're capable of casting magic of any element, so unless you're resistant to everything, don't expect to get out of the fight unscathed. Fortunately, they're not resistant to any of their own spells; don't be surprised if they kill themselves while trying to blast you with area of effect spells in melee.
History
Tengu reavers were added in 0.13.