Amulet
Version 0.25: This article may not be up to date for the latest stable release of Crawl.
A talisman to be worn as jewellery around the neck, charged with arcane powers of unknown provenance.
“Gringoire put out his hand for the little bag, but she drew back. 'Do not touch it! It is an amulet, and either you will do mischief to the charm, or it will hurt you.'” |
An amulet is a type of jewellery. Regardless of species, all characters may wear only one amulet at a time.
There are seven types of amulets, in addition to artefact amulets. For a list of unrandart artefact amulets, see List of unrands:
- Amulet of the acrobat: Increases EV by 15, but only while you are moving or waiting.
- Amulet of faith: Increases piety gain and gift drop rate by 33%, but causes you to lose 33% of your piety when un-equipped.
- Amulet of guardian spirit: Grants spirit shield, where damage taken is divided proportionally between HP and MP. Drains MP to 0 when equipped.
- Amulet of inaccuracy: Always comes cursed and decreases player to-hit on weapon attacks and spells alike by 5.
- Amulet of magic regeneration: Increases magic regeneration rate by 0.2 per turn.
- Amulet of reflection: Increases the player's SH score by 5, and grants the reflection ego.
- Amulet of regeneration: Increases HP regeneration rate by 0.4 per turn.
Obsolete Amulets
- Amulet of harm (removed in 0.25, the harm ego appears on scarfs and randart armour now)
- Amulet of the gourmand (removed in 0.25)
- Amulet of rage (removed in 0.25)
- Amulet of resist mutation (removed in 0.18)
- Amulet of resist corrosion (replaced by Ring of resist corrosion in 0.18)
- Amulet of stasis (removed in 0.18)
- Amulet of warding (removed in 0.18)
- Amulet of conservation (removed in 0.15)
- Amulet of controlled flight (removed in 0.11)
- Amulet of resist slowing (removed in 0.6)
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