Creeping inferno

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Version 0.30: This article may not be up to date for the latest stable release of Crawl.
creeping inferno *Creeping inferno.png
HP 73-148
HD 15
XP 2
Speed 10
AC 0
EV 10
Will 60
Attack1 1 (hit: plain)


Resistances rF+++
rPois+++
rDrown
rMiasma
rN+++
rTorm
rPetrify
rSticky
Vulnerabilities None
Habitat Land
Intelligence Brainless
Uses Uses nothing
Holiness Non-living
Size Small
Type creeping inferno, creeping inferno
Flags Flying
Insubstantial
Peripheral
Unbreathing
A formless mass of ancient fire, bound by heat and malevolence. It longs to unleash itself as a wild fire storm, yet must first patiently burn towards its victims with implaceable inevitability.

Useful Info

Creeping infernos are fragile entities that explode into Fire Storms (8d8.25 damage) when killed. They are found naturally in Gehenna, or created by stokers.

They move like lurking horrors. Every turn, if a creeping inferno is in your line of sight, it can only move if distance < 1d(LOS_range + 1) - 1.[1] So when encountered at the edge of LOS, it is likely to not move, but the closer you get, the more likely it is to charge at you.

Tips & Tricks

  • Just about any attack, such as javelins or any number of spells, will take one out.

History

  • Creeping infernos were added in 0.28.
  • mon-act.cc:579 (0.30.1)
  • Retrieved from "http://crawl.chaosforge.org/index.php?title=Creeping_inferno&oldid=74099"