Ancient zyme
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
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ancient zyme x [[File:{{{tile_name}}}.png|32px]] | |
---|---|
HP | 35 - 70 |
HD | 8 |
XP | 327 |
Speed | 10 |
AC | 6 |
EV | 6 |
Will | 53 |
Attack1 | 16 (? type: |
Attack2 | 16 (? type: drain dexterity)
|
Resistances | rPois+, rRot, rN+, rTorm |
Vulnerabilities | Holy |
Habitat | land |
Intelligence | Animal |
Uses | ? |
Holiness | Non-living |
Size | Medium |
Type | ?, ? |
Flags | See invisible |
A nexus of sentient cancer and disease, borne aloft perhaps by malice alone. Its nature inflicts withering illness on all living beings in its presence. |
Useful Info
Ancient zymes are pestilential floating things which inflict sickness and stat drain by their mere presence. In melee, their attacks drain strength and dexterity rapidly, but they are thankfully not especially durable. They can be found in the Abyss.
Tips & Tricks
- A ring of sustain abilities will keep your stats intact, but there's no stopping the passive sickness effect without being undead. Deep dwarf and mummy characters should be particularly cautious around them.
History
Ancient zymes were added in 0.12.