Slow

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This article is about the status condition. For the spell, see Slow (spell).

Slow is a status effect that makes all actions take 150% their normal duration in decaAuts.

Effect

Slowed creatures take 50% longer for movement and all other actions. Haste and Slow will cancel each other out, without rounding error. This can seriously reduce the damage output of affected creatures, and it is much easier to escape slowed pursurers (but much harder to escape when slowed).

Formicids are completely immune to the effect due to their stasis. It can be removed by quicksilver attacks or a potion of cancellation.

Sources

The following enemies cast Slow:

The following enemies may be able to cast Slow, depending on their spell set:

The following are trunk-only:

  • Taking damage while having level 2 of the Poor Constitution mutation
  • Having 0 or less in any stat

History