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  • #REDIRECT [[Captain's cutlass]]
    31 bytes (3 words) - 07:57, 17 February 2013
  • #REDIRECT [[Lehudib's crystal spear (unrand)]]
    46 bytes (5 words) - 08:03, 17 February 2013
  • #REDIRECT [[Lehudib's Crystal Spear]]
    37 bytes (4 words) - 08:03, 17 February 2013
  • [[File:Lehudib's_crystal_spear_(weapon).png]] '''''the +6,+6 Lehudib's crystal spear''''' '''Lehudib's crystal spear''' is a very useful item if you have decent [[Throwing]] skil
    1 KB (197 words) - 13:16, 26 April 2022
  • Obviously none, although '''Lear's chain mail''' is nowhere near as bad as the [[robe of Misfortune]] or [[rob *Lear's chain mail was removed in [[0.13]]. [[Lear's hauberk]] was introduced in its place.
    704 bytes (102 words) - 14:16, 28 August 2023
  • [[File:Vampire's_tooth.png]] '''''the +8 Vampire's Tooth''''' ...plant]] targets. It is a strong weapon - but like all [[Short Blades]], it's less effective against high [[AC]] enemies. [[Might]] or high amounts of [[
    2 KB (292 words) - 14:41, 2 October 2023
  • ...ade by Spriggans, or for Spriggans, or possibly from Spriggans. Anyway, it's in some way associated with those fey folk. [[File:Spriggan's_knife.png]] '''''the +7 Spriggan's Knife'''''
    2 KB (281 words) - 18:06, 1 November 2023
  • '''Eringya's Surprising Bouquet''' was a spell only available in very early pre-''Stone ...ard Laboratory|wizard laboratories]], before the introduction of [[Eringya's Noxious Bog]].
    528 bytes (75 words) - 19:35, 7 February 2024
  • [[File:Delatra's gloves.png]] '''''the +1 Delatra's gloves''''' <br>[[potion of magic|Recovers the user's MP]] when they read unknown scrolls.
    2 KB (235 words) - 20:14, 11 February 2024
  • #REDIRECT [[Onei's 3-rune Interdimensional Feline Kidnapping Walkthrough - FeSu^Gozag/Jiyva]]
    93 bytes (11 words) - 19:15, 17 July 2022
  • S
    *Pressing '''s''' is the command to wait one turn. *Pressing '''S''' is the command to save the game.
    645 bytes (97 words) - 13:11, 16 August 2022
  • The '''Young Poisoner's Handbook''' is a book with a few basic [[Poison Magic]] spells. {{spellbook|Young Poisoner's Handbook}}
    734 bytes (92 words) - 22:52, 2 December 2021
  • Play a [[Death Knight (background)|Death Knight]]. It's all the fun of necromancy without half the work. You can [[Yredelemnul#Give I suggest picking a race that's good with [[Polearms]] like [[Minotaur]] or [[Merfolk]] and learning to use
    7 KB (1,117 words) - 09:57, 29 July 2021
  • #REDIRECT [[Spider's Nest]]
    27 bytes (3 words) - 18:52, 12 January 2013
  • 415 bytes (62 words) - 01:48, 24 January 2013
  • #REDIRECT [[Hell#Hell's Mystical Force]]
    40 bytes (5 words) - 02:01, 24 January 2013
  • ...ght]] to become hostile [[dancing weapon]]s, as though you'd cast [[Tukima's Dance]] on a [[curse]]d weapon. It can only be cast by [[Terpsichore]] (who
    427 bytes (69 words) - 15:05, 27 February 2013
  • ..., centaurs lend themselves to some specific playstyles. All of the centaur's strong points lend to becoming a powerful hunter. Some points about their s ...can soften up targets as they approach you. And, combined with the centaur's natural speed they can be used to kite your enemies, including dangerous un
    15 KB (2,660 words) - 09:52, 29 July 2021
  • ...ocations]] (-2). Ice magic is the obvious focus for damaging spells; there's no avoiding the horrible Conjurations aptitude, unfortunately. *[[Ozocubu's Armour]]
    11 KB (1,860 words) - 19:36, 15 April 2014
  • And that's what makes Transmutation spells so great: you have a lot of flexibility to ...deal damage over time. Ice Form is particularly effective against [[hydra]]s.
    17 KB (2,788 words) - 18:48, 15 April 2014

Page text matches

  • **[[Formicid]]s can choose to receive a [[quarterstaff]] (as it is one-handed to them). *Chosen Weapon's Skill: 2
    2 KB (267 words) - 15:22, 21 February 2024
  • In comparison to [[Fighter]]s, Gladiators begin with lighter armour, some [[Dodging]] skill, and a few [[ [[Felid]]s are forbidden from becoming Gladiators. A Felid [[Fighter]] or [[Monk]] wou
    3 KB (371 words) - 15:24, 21 February 2024
  • [[Demigod]]s cannot be Monks, as they refuse to worship a god. These are adjusted by your species' [[aptitude]]s.
    3 KB (409 words) - 15:27, 21 February 2024
  • [[Felid]]s are forbidden from becoming Brigands because they cannot throw darts. A Fel *9 [[poison]]ed [[dart]]s
    2 KB (360 words) - 15:20, 21 February 2024
  • [[Demigod]]s may not become Berserkers (or any other religious background). ...erserk, robbing them of one of this background's main benefits. [[Vampire]]s also face difficulty as Berserkers, as they cannot go berserk if they are b
    3 KB (492 words) - 15:18, 21 February 2024
  • ...nd disorder in the [[Dungeon]], and must do so unflaggingly to earn Lugonu's favour. [[Demigod]]s cannot be Abyssal Knights, as they cannot worship Lugonu (or any other god)
    4 KB (594 words) - 05:20, 27 July 2023
  • ...enchanted leather armour, a simple weapon of their choice, and one of Xom's choice.}} [[Demigod]]s cannot be Chaos Knights (or any other religious class).
    3 KB (492 words) - 14:04, 18 March 2024
  • Neither [[demigod]]s nor [[gargoyle]]s can be death knights, as neither can worship Yredelemnul. These are adjusted by your species' [[aptitude]]s.
    3 KB (379 words) - 02:11, 1 May 2023
  • '''Healers''' are followers of [[Elyvilon]] the Healer. Elyvilon's creed is one of pacifism, and her worshipers can actually pacify monsters b [[Demigod]]s, [[Demonspawn]], [[Ghoul]]s, [[Mummies]], and [[Vampire]]s may not be Healers, as they are banned from worshipping Elyvilon.
    2 KB (258 words) - 02:11, 1 May 2023
  • [[Demigod]]s, [[Mummies]], [[Demonspawn]], [[Ghoul]]s, and [[Vampire]]s cannot be Priests. [[Hill Orc]] Priests serve [[Beogh]] instead of Zin. These are adjusted by your species' [[aptitude]]s.
    2 KB (316 words) - 23:03, 11 July 2023
  • ...sting, many of them prefer lighter armour than more traditional [[Fighter]]s. *[[Ozocubu's Armour]]
    4 KB (578 words) - 21:11, 27 August 2023
  • As [[Ghoul]]s and [[Mu]]mmies cannot transform themselves, they are forbidden for becomin These are adjusted by your species' [[aptitude]]s.
    4 KB (580 words) - 20:12, 30 January 2024
  • *7 [[dart]]s of [[dispersal (brand)|dispersal]] *[[Vhi's Electric Charge]]
    5 KB (696 words) - 14:53, 3 March 2024
  • *[[Tukima's Dance]] These are adjusted by your species' [[aptitude]]s.
    4 KB (601 words) - 15:22, 21 February 2024
  • [[Felid]]s are forbidden from becoming Hexslingers, as they cannot use ranged weapons. These are adjusted by your species' [[aptitude]]s.
    5 KB (668 words) - 22:38, 11 April 2024
  • *[[Iskenderun's Mystic Blast]] These are adjusted by your species' [[aptitude]]s.
    4 KB (529 words) - 10:21, 15 January 2024
  • *[[Cigotuvi's Dreadful Rot]] These are adjusted by your species' [[aptitude]]s.
    5 KB (836 words) - 15:37, 21 February 2024
  • Summoner is a background which focuses on creating [[summon]]s, creating magical monsters from thin air. These are adjusted by your species' [[aptitude]]s.
    4 KB (631 words) - 15:29, 21 February 2024
  • These are adjusted by your species' [[aptitude]]s. ...; only [[Conjurer]]s have a comparable set of damaging spells. All 3 of FE's direct damage spells are on the stronger side, and can never be [[ev]]aded
    3 KB (477 words) - 00:01, 13 March 2024
  • *[[Ozocubu's Armour]] These are adjusted by your species' [[aptitude]]s.
    3 KB (469 words) - 15:26, 21 February 2024

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