Snaplasher vine
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
For a list of plant monsters, see List of plants. For a list of tentacles, see List of tentacles.
snaplasher vine w | |
---|---|
HP | 19-30 |
HD | 16 |
XP | 0 |
Speed | 13 |
AC | 4 |
EV | 7 |
Will | 64 |
Attack1 | 0 (constrict: crush) |
Attack2 | 21 (hit: plain)
|
Resistances | rPois+, rN+++, rTorm, rDrown |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Plant |
Uses | Uses nothing |
Holiness | Plant |
Size | Large |
Type | plant, snaplasher vine |
Flags | No experience gain No poly Stationary |
A swift and sinuous vine brought alive by a dryad's magic. It can quickly bind and entangle even a troll, dragging them back to the forest from which it surges. |
Useful Info
Snaplasher vines are common forest plants which have been called into aggressive life by an enemy dryad. These vines will emerge from nearby tree tiles, stretch out to the player, and grab him, dealing minor damage and dragging him toward the trees it originates from. Up to three snaplasher vines can be summoned by a dryad at any time; they are worth no experience and immediately die as soon as their summoner is killed.
Tips & Tricks
- Killing them is generally a waste of time; take out the dryad to clear out all the vines at once.
- The dryad will usually cast Awaken Forest early on in a fight. Try not to let the vines drag you to a tile adjacent to an awakened tree or you'll start taking significant damage.
- Avoid Tabbing your way through combat when facing these things. You'll usually wind up chopping at the vines rather than the dryad, and it's easy for a player who's automating combat to not notice that he's getting smacked around by the nearby trees.
History
Snaplasher vines will be added in 0.13