Sojobo
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Version 0.13: This article may not be up to date for the latest stable release of Crawl.
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| Sojobo H | |
|---|---|
| HP | 150 |
| HD | 20 |
| XP | 5528 |
| Speed | 10 (move: 90%) |
| AC | 2 |
| EV | 22 |
| Will | 133 |
| Attack1 | 28 (hit: plain) |
| Attack2 | 14 (peck: plain) |
| Attack3 | 14 (claw: plain) |
| Resistances | None |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | High |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Medium |
| Type | tengu, tengu |
| Flags | Actual spells Deflect missiles Fighter Levitate See invisible Speaks Spellcaster Unique Warm-blooded |
| King of the tengu, with legendary skill in swordsmanship, tactics, and magic. |
Contents
Useful Info
Sojobo is a tengu air elementalist who is always generated with a band of tengu reavers. He carries a great sword (83.3%) or triple sword (16.6%) which has the electrocution brand 66% of the time.
Location
- The Dungeon:20-27
- The Swamp:5
- The Snake Pit:5
- The Shoals:5
- The Spider's Nest:5
- The Vaults:2-5
- The Crypt
- The Forest
- The Hall of Blades
- The Tomb
Spells
| Spell set | |
|---|---|
| Slot1 | Lightning Bolt (3d24) |
| Slot2 | none |
| Slot3 | Wind Blast |
| Slot4 | Airstrike (0-50) |
| Slot5 | Summon Air Elementals |
| Slot6 | Wind Blast |
History
Sojobo will be added in 0.13.