Zot statue
Revision as of 07:45, 8 September 2013 by Ion frigate (talk | contribs)
- This page is a stub. You could probably expand this page should you wish to do so.Template:Version12
zot statue 8 | |
---|---|
HP | 300 |
HD | 30 |
XP | 15000 |
Speed | 10 |
AC | 12 |
EV | 1 |
Will | Immune |
Attack1 | 20
|
Resistances | rF+, rC+, rElec, rPois+, rTorm, rN+, rRot, Silence immune |
Vulnerabilities | None |
Habitat | land |
Intelligence | High |
Uses | Uses nothing |
Holiness | Non-living |
Size | Large |
Type | statue, statue |
Flags | Stationary |
An utterly bizarre statue, hewn from a single piece of dark gabbro scintillating with tiny crystals. It is impossible to tell whether the statue is intended to represent some creature or personage, or is completely abstract. One thing is certain: it is profoundly disturbing. |
Useful Info
Zot statues are immensely powerful statues that appear at the end of the Sprint variant "The Ten Rune Challenge." They have high HP, are resistant or immune to all elements, and possess a very nasty spell set.
Spell set | |
---|---|
Slot1 | Summon Eyeballs |
Slot2 | Malmutate |
Slot3 | Haste |
Slot4 | Shadow Creatures |
Slot5 | Summon Small Mammals |
Slot6 | Summon Eyeballs |
Tips & Tricks
- Mass Abjuration is good for dealing with the summons in general.
- Having stasis will protect you from being paralyzed by the eyes it will summon.
- Resist mutation can help against the statue and its summoned eyes' attempts to mutate you.