Centaur warrior
Revision as of 17:03, 9 December 2013 by Ion frigate (talk | contribs)
Version 0.13: This article may not be up to date for the latest stable release of Crawl.
For a list of all centaurs, see list of centaurs.
centaur warrior c | |
---|---|
HP | 33-64 |
HD | 9 |
XP | 818 |
Speed | 15 |
AC | 4 |
EV | 8 |
Will | 36 |
Attack1 | 16 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Normal |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Large |
Type | centaur, centaur |
Flags | Fighter Speaks Warm-blooded |
A muscular centaur, a veteran of numerous battles, armed with well-made weapons and able to use them skillfully. |
Useful Info
Centaur warriors fight using the same tactics as standard centaurs, but are an order of magnitude more dangerous. They have enough HP to last a few hits and can easily deal over 30 damage per turn when at range. They are usually accompanied by a herd of lesser centaurs, and can be found in the middle-to-late Dungeon and the Vaults.
Tips & Tricks
- Repel Missiles and (preferably) Deflect Missiles are lifesavers for fragile characters here.
- They're gruesome at range, so lure them into melee to remove their biggest advantage. Confusing them first and/or taking advantage of corners makes this much less suicidal.