Bunyip

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Version 0.26: This article may not be up to date for the latest stable release of Crawl.
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bunyip xBunyip.png
HP 52-107
HD 12
XP 1233
Speed 15 (Atk: 450%)
AC 6
EV 10
Will 60
Attack1 40 (claw: plain)
Attack2 40 (claw: plain)
Attack3 40 (claw: plain)
Resistances rPois+
rDrown
Vulnerabilities None
Habitat Amphibious
Intelligence Animal
Uses Uses nothing
Holiness Natural
Size Large
Type bunyip, bunyip
Flags Warm-blooded
A flesh-eating beast that uses its five long limbs interchangeably. It moves with alarming speed, but must pause to reorganize itself after each attack. Its distinctive screams carry far and wide.

Useful Info

Bunyips are fast-moving, slow attacking monsters of the Swamp. They are exceptionally similar to a Juggernaut, even sharing the same maximum damage. Bunyips swing 3 times every attack, increasing the power of AC and EV.

Spells

Spell set I
Slot1 Warning Cry Vocal flag,
Breath flag

Tips & Tricks

  • Running away is even more difficult than a Juggernaut; the Swamp's watery terrain makes it difficult for any non Merfolk to escape. Combing a potion of flight (or natural flight) and a potion of haste will give you enough space to escape, or you can teleport with a scroll of blinking or Passage of Golubria.
  • Due to their exceptionally slow attack speed, they often won't follow or attack you if you choose to go up a stairs.
  • Their will isn't exceptionally high at this stage of the game; blasting enough hexes or MR-checking wands can prove to be useful. Unfortunately, their rPois makes curae darts ineffective.

Trivia

Bunyips are creatures from Australian Aboriginal mythology.

History

Bunyips were added in 0.26.